Projected wall entity: Difference between revisions
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(Created page with "{{DISPLAYTITLE:projected_wall_entity}} right|thumb|In-game screenshot of a projected_wall_entity coming from a prop_wall_projector. {{Portal2...") |
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{{DISPLAYTITLE:projected_wall_entity}} | {{DISPLAYTITLE:projected_wall_entity}} | ||
[[File:prop_wall_projector.jpg|right|thumb|In-game screenshot of a projected_wall_entity coming from a prop_wall_projector.]] | [[File:prop_wall_projector.jpg|right|thumb|In-game screenshot of a projected_wall_entity coming from a prop_wall_projector.]] | ||
{{Portal2 point|projected_wall_entity}} This is the actual [[Hard light surface]] created by a [[prop_wall_projector]]. | {{Portal2 point|projected_wall_entity}} This is the actual [[Hard light surface]] created by a <code>[[prop_wall_projector]]</code>. One put directly into a map behaves exactly like one made via a <code>[[prop_wall_projector]]</code>, just without the emitter model. |
Revision as of 20:33, 7 June 2018
Template:Portal2 point This is the actual Hard light surface created by a prop_wall_projector
. One put directly into a map behaves exactly like one made via a prop_wall_projector
, just without the emitter model.