Talk:Item nugget: Difference between revisions

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(Created page with "FGD code @PointClass base(Parentname, Targetname, Angles) studio("models/effects/cappoint_hologram.mdl") = item_nugget : "Aperture Incentivizing Nugget" [ GroupName(string)...")
 
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FGD code
FGD code<br />
 
@PointClass base(Parentname, Targetname, Angles) studio("models/effects/cappoint_hologram.mdl") = item_nugget : "Aperture Incentivizing Nugget"<br />
@PointClass base(Parentname, Targetname, Angles) studio("models/effects/cappoint_hologram.mdl") = item_nugget : "Aperture Incentivizing Nugget"
[<br />
[
GroupName(string) : "Group Name" : : "Giving nuggets a group name hints the game that they are intended to be a group"<br />
GroupName(string) : "Group Name" : : "Giving nuggets a group name hints the game that they are intended to be a group"
RespawnTime(float) : "Respawn Time" : 30 : "Number of seconds between when a nugget is collected and when it respawns"<br />
RespawnTime(float) : "Respawn Time" : 30 : "Number of seconds between when a nugget is collected and when it respawns"
PointValue(choices) : "Point Value" : 1 =<br />
PointValue(choices) : "Point Value" : 1 =
[<br />
[
1 : "1"<br />
1 : "1"
5 : "5"<br />
5 : "5"
10 : "10"<br />
10 : "10"
25 : "25"<br />
25 : "25"
]<br />
]
]<br />
]


[[User:Coding Ethan|Coding Ethan]] ([[User talk:Coding Ethan|talk]]) 19:31, 28 December 2017 (UTC)
[[User:Coding Ethan|Coding Ethan]] ([[User talk:Coding Ethan|talk]]) 19:31, 28 December 2017 (UTC)

Revision as of 12:32, 28 December 2017

FGD code
@PointClass base(Parentname, Targetname, Angles) studio("models/effects/cappoint_hologram.mdl") = item_nugget : "Aperture Incentivizing Nugget"
[
GroupName(string) : "Group Name" : : "Giving nuggets a group name hints the game that they are intended to be a group"
RespawnTime(float) : "Respawn Time" : 30 : "Number of seconds between when a nugget is collected and when it respawns"
PointValue(choices) : "Point Value" : 1 =
[
1 : "1"
5 : "5"
10 : "10"
25 : "25"
]
]

Coding Ethan (talk) 19:31, 28 December 2017 (UTC)