SteamVR/Environments/Adding Sound: Difference between revisions

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===== Sourcing and Editing Sound Assets =====
===== Sourcing and Editing Sound Assets =====
An introductory guide to gathering and editing of sound assets [[SteamVR/Environments/Adding Sound/Sourcing Audio Assets|Sourcing Audio Assets]].
An introductory guide to gathering and editing sound assets [[SteamVR/Environments/Adding Sound/Sourcing Audio Assets|Sourcing Audio Assets]].
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Revision as of 09:13, 25 October 2017

Adding Sound to your Environments

Sourcing and Editing Sound Assets

An introductory guide to gathering and editing sound assets Sourcing Audio Assets.

Soundscapes

The simplest way to add ambient sounds to your environment is through Soundscapes.

Soundevents

You can also use Soundevents, which can be set up and triggered through a point_soundevent entity or added to animations.