Bot hint teleporter exit: Difference between revisions

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==Entity description==
==Entity description==
Used to show bots a good place to build a teleporter exit.
Used to show bots a good place to build a teleporter exit.
This entity is used in conjuction with [[bot_hint_engineer_nest]] and [[bot_hint_sentrygun]]. All three entities must share the same targetname in order to be associated with each other.


==Keyvalues==
==Keyvalues==

Revision as of 04:45, 1 August 2017

Team Fortress 2 bot_hint_teleporter_exit is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

Used to show bots a good place to build a teleporter exit.

This entity is used in conjuction with bot_hint_engineer_nest and bot_hint_sentrygun. All three entities must share the same targetname in order to be associated with each other.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).
Team ([todo internal name (i)]) <choices>
Team
  • 2 : Red
  • 3 : Blue

Inputs

Template:I Angles EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs