Bot hint engineer nest: Difference between revisions
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==Entity description== | ==Entity description== | ||
A hint for engineer bots where to built their nests. | A hint for engineer bots where to built their nests. | ||
This entity is used in conjuction with [[bot_hint_sentrygun]] and [[bot_hint_teleporter_exit]]. All three entities must share the same targetname in order to be associated with each other. | |||
==Keyvalues== | ==Keyvalues== |
Revision as of 04:44, 1 August 2017
bot_hint_engineer_nest
is a point entity available in Team Fortress 2.
Entity description
A hint for engineer bots where to built their nests.
This entity is used in conjuction with bot_hint_sentrygun and bot_hint_teleporter_exit. All three entities must share the same targetname in order to be associated with each other.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
TeamNum:
- Initial Team (TeamNum) <choices>
- Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator/Halloween Souls
- 2: RED
- 3: BLU/Robots
- 5: Halloween Bosses (only in
) !FGD
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Toggle:
- Toggle
- Toggle the enabled/disabled status of this entity.