Current events: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (revert: vandalism)
No edit summary
Line 9: Line 9:
   *******************************************************************
   *******************************************************************
-->
-->
<div style="overflow:auto; height: 1px;">
Cheap pharmacy online


== ModDB & Gamers Unite (GSR) team up for the Golden Spanners ==
[http://cafergot.ql.st cafergot]


The http://www.moddb.com Golden Spanner nominations close on the 15th of January, and the http://www.GameSurgeRadio.net Games Unite show will be hosting the ceremony on the 25th of January.
[http://norflex.ql.st norflex]


== [[Dystopia]] Update 4 Released ==
[http://arcoxia.ql.st arcoxia]
[[Image:Dys_silo_control_resize.jpg|thumb|300px|dys_Silo's missile launch control room]]''11 Jan 2006:'' Update 4 for the [http://dystopia-game.com Dystopia] demo has been released. The update includes 2 new levels, dys_Silo and dys_Fortress along with a huge number of changes. You can find a long list of mirrors on the [http://dystopia-game.com/downloads/ downloads page of the Dystopia website].


[http://imovane.ql.st imovane]


 
[http://unisom.ql.st unisom]
See also:
</div>
 
*[http://dystopia-game.com/plans/coding/ Full Update 4 Changelog]
*[http://dystopia-game.com/newplayerguide/ New Player Guide]
*[http://dystopia-game.com/media/main.php?g2_view=core:ShowItem&g2_itemId=2172 Update 4 Screenshots]
*[http://dystopia-game.com/forum/ Dystopia Forums]
*[http://dystopia-stats.com/ Dystopia Player Statistics]
 
 
== HL2: [[Aftermath]] Dated: April 24th on Steam and at retail ==
Doug Lombardi via [http://www.modhq.com ModHQ]:
<blockquote>"We're currently targeting April 24th for the release of both Aftermath and
Platinum.
 
Platinum will include HL2, HL2 DM, CS: Source, DoD: Source, and Aftermath."</blockquote>
 
== [[wikipedia:Twilight War: After the Fall|Twilight War: After the Fall]] Cancelled! ==
[[Image:Twilight War dinosaur.jpg|thumb|300px|Image from Twilight War: After the Fall]]''04 Jan 2006:'' [[Smiling Gator|Smiling Gator's]] Source-licensed MMORPG has been cancelled due to lack of funding.
<blockquote>"Our committed funds have run dry and we were not successful in the hunt for additional investment. The websites and email will be disabled in the coming days, so this is our last announcement before we shut down for good."</blockquote>
See also:
*[http://www.twilightwar.com/index.php?name=News&file=article&sid=74 Official announcement URL]
*Fansite [http://www.twilightwarhq.com/ Twilight War HQ]
*Forum thread [http://www.twilightwarhq.com/forums/showthread.php?t=244 Twilight War HQ Community > Ideas to save Twilight War!]
 
== HL2: Substance v1.2 Gold Released ==
''03 Jan 2006:'' A new version of HL2: Substance has been released. Go down to: [http://halflife2.filefront.com/file/HalfLife_2_Substance_Gold_Final;54131 halflife2.filefront.com] to download it. [http://halflife2.filefront.com/info/SubstanceInfo Changelist].
 
==ModDB Back Online==
''03 Jan 2006:'' After some small hickups the [http://ModDB.com ModDB] Is Back
 
== New version of [[Battle Grounds 2]] released==
''01 Jan 2006:'' A new version of [[Battle Grounds 2]] called BG2 v0.15 has been released
 
==[[RDKF]] Demo==
''24 Dec 2005:'' A demo for [[Rag Doll Kung Fu]] has been released
 
==Day of Defeat: Source & Source update==
''22 Dec 2005:'' A [[Day of Defeat: Source]] update has been released. If you are running the [[SDK_Beta_Changelist|SDK beta]] and find that the game crashes at the menu screen, remove the <code>-beta sdk</code> parameter from your Steam shortcut.
* A temporary solution to this problem can be found [http://www.cs-maps.org/forum/viewtopic.php?topic=2643&forum=10 here].
 
Available Now: 64-Bit Half-Life® 2 and Lost Coast™
==[[Mistake Of Pythagoras]] Released==
''22 Dec 2005:'' A surprise gift from the author of [http://www2d.biglobe.ne.jp/~ks_wca/shlhtm/shl_fm_e.htm Sweet Half-Life], the Half-life 2 Singleplayer mod [[Mistake Of Pythagoras]] was released after 9 months development. You can download it from {{moddb|6422}}.
 
==Wikipedia page==
 
Added a page in the Wikipedia for the [http://en.wikipedia.org/wiki/Valve_Developer_Community Valve Developer Community]. Why hadn't anybody done this already?
==CAD fans rejoice==
''17th Dec 2005:'' It isn't every day one of the mist well-known comic artists in the gaming world offer to make textures for a mod. Which is probably why anyone who remembers the classic '''Rocket Jockey''' should right now be jumping to attention:
<blockquote cite="http://www.ctrlaltdel-online.com/news.php?i=938">"In fact, now that I think about it, if some independant mod team out there were to tackle this project, were to bring an updated Rocket Jockey to the scene using, say, the HL2 engine, well... I'd have to volunteer to help do the texture work." [http://www.ctrlaltdel-online.com/news.php?i=938]</blockquote>
Only one question now: any takers?
 
==[[Combine Destiny]] Released!==
''4 Dec 2005'': The Half-life 2 Singleplayer mod [[Combine Destiny]] is released! Grab the mod at their [http://cd.bounced.de site]
 
==[http://www.moddb.com ModDB] v3==
''4 Dec 2005'': Mod Database has launched version 3.0, with a sleek new design, tabbed environment, Mod of the Year award and many other improvements!
 
[http://www.moddb.com ModDB.com]
 
==''Scaling the Cabal: Valve's Design Process for Creating Half-Life 2''==
''4 Dec 2005'': Last month Valve wrote a piece for Game Developer Magazine, ''Scaling the Cabal'' [http://www.gdmag.com/archive/nov05.htm]. The article covers their unusual system of several tight-knit 'cabal' groups each concentrating on their chunk of the game, rather than the standard system of each developer working on a wide area over the course of development. It also describes the ways in which they overcome the problems cabals present, and how the system changed from Half-Life 1 to 2. A fascinating read, especially having used the Source mod tools.
 
[http://www.gdmag.com/archive/nov05.htm GDM November 2005]
 
==Robin Walker's presentation "Making Mods with Source" available for download==
''4 Dec 2005'': [[User:Robin_Walker|Robin Walker]] spoke about Mod Development at a seminar hosted by IGDA Kansai ([http://www.igda.org/ IGDA] chapter for Kyoto and Osaka, held in LED ZONE Kyoto ([http://csneo.com/csdata/movie.html Counter-Strike NEO] Arcade center).  You can download his slides [http://www.igda.jp/modules/mydownloads/visit.php?cid=2&lid=42 here (igda.jp)]. It's a must-read along with [[Making a MOD]].
 
Press coverages(all in Japanese):[http://www.watch.impress.co.jp/game/docs/20051205/igda.htm GameWatch],[http://plusd.itmedia.co.jp/games/articles/0512/05/news080.html IT media +D Games],[http://www.igda.jp/modules/xfsection/article.php?articleid=65 Robin Walker interview by igda.jp]
 
==Warren Spector is ''also'' coming to Steam!==
Oh my.
 
[http://www.junctionpoint.com/ Junction Point Studios]!
 
==Source Beta SDK==
''21 Nov 2005'': It seems the [[SDK Beta|Beta SDK]] is upon us! Ladies and Gentlemen, start your engines!
steam.exe -beta sdk
Note: The parameter is case sensitive.
 
__NOTOC__

Revision as of 08:27, 16 January 2006

Cheap pharmacy online

cafergot

norflex

arcoxia

imovane

unisom