Template:O Targetname: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
(Added targetname to the top)
Line 1: Line 1:
{{ScrollBox|title=Targetname|}}
{{IO|OnUser1|to=OnUser4|These Outputs each fire in response to the firing of the like-numbered <code>FireUser1</code> to <code>FireUser4</code> Input; see [[User Inputs and Outputs]].}}
{{IO|OnUser1|to=OnUser4|These Outputs each fire in response to the firing of the like-numbered <code>FireUser1</code> to <code>FireUser4</code> Input; see [[User Inputs and Outputs]].}}
{{IO|OnKilled|This Output fires when the entity is killed and removed from the game.|since=L4D}}
{{IO|OnKilled|This Output fires when the entity is killed and removed from the game.|since=L4D}}

Revision as of 07:25, 22 July 2017

Targetname:
OnUser1 to OnUser4
These Outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
OnKilled  (in all games since Left 4 Dead)
This Output fires when the entity is killed and removed from the game.