User:Lamarr: Difference between revisions

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'''THIS IS A DRAFT COPY'''
'''THIS IS A DRAFT COPY'''
{{game release|appid=251110}}
{{game release|appid=251110}}
{{INFRA}} '''INFRA''' (2016) is a singleplayer adventure game developed by Loiste Interactive created using the Source Engine. Set in the fictional Baltic City of Stalburg, the player must solve a variety of mechanical and electrical puzzles and visit dozens of unique locations, each with distinct gameplay all while avoiding hazards of the city's decaying infrastructure.
Released in a episodic format, currently 2 out of the 3 parts have been released with the third part to be released as a free update.
== Features ==
'''Improved [[w:shadow_mapping | shadow mapping]]'''
: Up to eight [[env_projectedtexture]] entities can be used at once, based on the Portal 2 implementation.
'''Increased engine limits'''
: More brushes and entities can be used within a single level allowing for larger and more detailed levels.
== See Also ==
* INFRA Level Creation
== Gallery ==
== External Links ==
* [https://infragame.net/ Official Website]
* [[w:Infra_(video_game) | Wikipedia:INFRA]]

Revision as of 20:59, 19 July 2017

THIS IS A DRAFT COPY

INFRA INFRA (2016) is a singleplayer adventure game developed by Loiste Interactive created using the Source Engine. Set in the fictional Baltic City of Stalburg, the player must solve a variety of mechanical and electrical puzzles and visit dozens of unique locations, each with distinct gameplay all while avoiding hazards of the city's decaying infrastructure.

Released in a episodic format, currently 2 out of the 3 parts have been released with the third part to be released as a free update.

Features

Improved shadow mapping

Up to eight env_projectedtexture entities can be used at once, based on the Portal 2 implementation.

Increased engine limits

More brushes and entities can be used within a single level allowing for larger and more detailed levels.

See Also

  • INFRA Level Creation

Gallery

External Links