User:Ardent: Difference between revisions

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(Need Help Making Checkpoints In Hammer for Portal 2 Community Map. Also want to remove Newbie Help Tips.)
 
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I'm designing a community test chamber for Portal 2.
I'm designing a community test chamber for Portal 2.


 
I Could use some Help over in the Discussion Section.
 
I have created it using the PeTI and then exported it to Hammer so I could add Textures.
 
It is a large map and I had made the assumption what I would be able to make checkpoints.
However I've searched for video tutorials and read various articles and cannot figure out how to make save points.
 
I know it has something to do with logic_autosave. I have set the following
my output named: OnUser1
via this imput: Save
 
and It doesn't seem to have any effect when I try and run my map.
I didn't set "Targets entities named" to anything because it seems to only let you target entities and not a location for the spawn point.
 
 
 
I am also encountering a second issue
 
When I compile and run my map for testing, I get pop-up hints like use "E" to pickup and "Rick/left click" to make Portals.
These hints didn't happen in the PeTI and I did nothing to add them that I'm aware of. I only just exported it over to Hammer.
 
I couldn't find a command or setting that would solve this.
 
 
 
Any Help to either of my issues would be appreciated.
 
Hopefully I can get it working and finished, and you can Play the map.

Latest revision as of 12:17, 2 March 2017

Hello Everybody Ardent Here;

I'm designing a community test chamber for Portal 2.

I Could use some Help over in the Discussion Section.