Destinations/Adding Sound: Difference between revisions
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= | == Adding Sound to your Destination == | ||
===== Soundscapes ===== | |||
The simplest way to add ambient sounds to your Destination is through [[Destinations/Adding Sound/Soundscapes|Soundscapes]]. | |||
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===== Soundevents ===== | |||
You can also use [[Destinations/Adding Sound/Soundevents|Soundevents]], which can be set up and triggered through a point_soundevent entity or added to animations. | |||
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Revision as of 14:49, 22 June 2016
Adding Sound to your Destination
Soundscapes
The simplest way to add ambient sounds to your Destination is through Soundscapes.
Soundevents
You can also use Soundevents, which can be set up and triggered through a point_soundevent entity or added to animations.