Gangwars 1: Difference between revisions
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== Weapons == | |||
'''Melee:''' | '''Melee:''' | ||
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== Game Characteristics == | |||
Gangwars has a very fast, Quake style of gameplay, with no armor or special weapons available to the player. The game forces players to rely on reflexes and aim. The first two bullets of the automatic weapons in Gangwars are some of the most accurate in all of Half Life. | Gangwars has a very fast, Quake style of gameplay, with no armor or special weapons available to the player. The game forces players to rely on reflexes and aim. The first two bullets of the automatic weapons in Gangwars are some of the most accurate in all of Half Life. | ||
== External Links == | |||
[http://www.gangwarsmod.com/forums/index.php Gangwars Official Forums] | [http://www.gangwarsmod.com/forums/index.php Gangwars Official Forums] |
Revision as of 16:01, 29 December 2005
Gangwars is a Half Life 1 Mod. Gameplay takes the form of a Team DeathMatch elimination game wherein the boss of the team (wears the drug bag) can respawn teammates, heal himself and players, but is trackable by radar. There are two teams, East Coast and West Coast.
Weapons
Melee: Knife
Pistols: Glock, Beretta, Magnum
SMG's: Mac 10, Kimel, Uzi
Shotguns: Mossberg, Benelli
Rifles: Ak74, M-16, Ak47, KA DR2000, PSG-1
Game Characteristics
Gangwars has a very fast, Quake style of gameplay, with no armor or special weapons available to the player. The game forces players to rely on reflexes and aim. The first two bullets of the automatic weapons in Gangwars are some of the most accurate in all of Half Life.