User:N-neko: Difference between revisions
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(Japanese document fix done(I hope) - if there is a messed page still, let me know.) |
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Known as npc_neko in [http://www.c-sec.net/ C-SEC] - the biggest(and probably the only, so far) HL2 MOD community in Japan. There I spend time translating documents to Japanese | Known as npc_neko in [http://www.c-sec.net/ C-SEC] - the biggest(and probably the only, so far) HL2 MOD community in Japan. There I spend time translating documents to Japanese, writing tutorials on my own, answering questions. I hope MOD community to grow up in Japan. | ||
Now I mainly post translations on this wiki, thanks to [[:Category:Japanese]]. | |||
Though I'm not sure if I can call myself modeler/animator, I've been learning [[XSI]] Mod Tool. Also I'm interested in AI programming. | |||
*[[User:N-neko/sandbox]] - Currently writing about Animation Events. | |||
*[[Mistake Of Pythagoras]] - I playtested this MOD. It's a great showcase of what a mapper can do with the entity system. |
Revision as of 22:20, 28 December 2005
Known as npc_neko in C-SEC - the biggest(and probably the only, so far) HL2 MOD community in Japan. There I spend time translating documents to Japanese, writing tutorials on my own, answering questions. I hope MOD community to grow up in Japan.
Now I mainly post translations on this wiki, thanks to Category:Japanese.
Though I'm not sure if I can call myself modeler/animator, I've been learning XSI Mod Tool. Also I'm interested in AI programming.
- User:N-neko/sandbox - Currently writing about Animation Events.
- Mistake Of Pythagoras - I playtested this MOD. It's a great showcase of what a mapper can do with the entity system.