Talk:Counter-Strike: Global Offensive/Game Modes/Custom: Difference between revisions
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Malaclypse (talk | contribs) (→Ignored ConVars?: new section) |
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Setting mp_death_drop_gun to 0 also causes the player to be unable to drop a weapon whilst alive. | Setting mp_death_drop_gun to 0 also causes the player to be unable to drop a weapon whilst alive. | ||
Settings mp_use_respawn_waves to 1 makes you unable to award TeamScore via the game_score entity. Score display (halftime etc.) is also changed. | Settings mp_use_respawn_waves to 1 makes you unable to award TeamScore via the game_score entity. Score display (halftime etc.) is also changed. | ||
== Ignored ConVars? == | |||
What happens when you leave certain ConVars out of your custom .cfg file? For instance, if i left out the Gungame/ArmsRace section or the world/movement section from my custom .cfg. Do they default to "0" or do they default to "1"? Do they default to some arbitrary value? Where can i find these default values? |
Revision as of 04:58, 20 March 2016
Noticed bugs/oddities: Setting mp_death_drop_gun to 0 also causes the player to be unable to drop a weapon whilst alive. Settings mp_use_respawn_waves to 1 makes you unable to award TeamScore via the game_score entity. Score display (halftime etc.) is also changed.
Ignored ConVars?
What happens when you leave certain ConVars out of your custom .cfg file? For instance, if i left out the Gungame/ArmsRace section or the world/movement section from my custom .cfg. Do they default to "0" or do they default to "1"? Do they default to some arbitrary value? Where can i find these default values?