CUtlMap: Difference between revisions
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'''<code>CUtlMap</code>''' is Source's equivalent of the [[W:Map (C++)|C++ Map]] type. A map is essentially a dynamic length array where each | '''<code>CUtlMap</code>''' is Source's equivalent of the [[W:Map (C++)|C++ Map]] type. A map is essentially a dynamic length array where each element, or member, | ||
is mapped to a specific, unique key value. The code can be found in <code>public/tier1/utlmap.h</code>. | is mapped to a specific, unique key value. The code can be found in <code>public/tier1/utlmap.h</code>. | ||
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: Inserts the element and key into the tail of the map, replacing the element if the key is the same as one that already exists | : Inserts the element and key into the tail of the map, replacing the element if the key is the same as one that already exists | ||
; <code>Reinsert( const KeyType_t &key, IndexType_t i )</code> | ; <code>Reinsert( const KeyType_t &key, IndexType_t i )</code> | ||
: Replaces the element at index i with the element | : Replaces the element at index i with the element mapped to the given key. | ||
{{warning|You must specify the LessFunc or else you won't be able to insert more than one object into your map! If you are experiencing crashing | {{warning|You must specify the LessFunc or else you won't be able to insert more than one object into your map! If you are experiencing crashing | ||
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You can use array-style or use a method for index access: | You can use array-style or use a method for index access: | ||
; <code>Element( IndexType_t i )</code> | ; <code>Element( IndexType_t i )</code> | ||
; <code>operator[]( IndexType_t i )</code> | |||
; <code>operator[]</code> | : Returns the element at index i | ||
: | {{warning|Unlike std::map, '''<code>CUtlMap</code>''''s accessor functions do not find a specific element by key, but rather, by index. }} | ||
{{warning|Unlike std::map, '''<code>CUtlMap</code>''''s accessor functions do not find a specific | |||
: <code>Key( IndexType_t i )</code> | |||
: Returns the key at index i | |||
== Removing elements == | |||
You can remove elements at a given index, a given key, or all at once. | |||
Single: | |||
; <code>RemoveAt( IndexType_t i )</code> | |||
: Removes the element at index i | |||
; <code>Remove( const KeyType %key )</code> | |||
: Removes the element mapped to the given key | |||
All: | |||
; <code>RemoveAll( )</code> | |||
; <code>Purge( )</code> | |||
; <code>PurgeAndDeleteElements( )</code> | |||
: Purges the list and calls delete on each element in it. | |||
== Discrepancies == | == Discrepancies == | ||
In std::map accessor functions will find an element <i>by key</i>., '''<code>CUtlMap</code>''''s accessor functions do not find a specific element by key, but rather, by index. | |||
In std::map accessor functions will find an | |||
This means that the following code | This means that the following code | ||
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will return a pointer to CBaseEntity at index position '''<code>3</code>''' of the map, instead of the CBaseEntity that has key of 3. | will return a pointer to CBaseEntity at index position '''<code>3</code>''' of the map, instead of the CBaseEntity that has key of 3. | ||
In order to access the | In order to access the element at a specific key, use | ||
<source lang=cpp> | <source lang=cpp> | ||
Revision as of 03:49, 14 March 2016
CUtlMap
is Source's equivalent of the C++ Map type. A map is essentially a dynamic length array where each element, or member,
is mapped to a specific, unique key value. The code can be found in public/tier1/utlmap.h
.
Finding bounds
Count()
- The total number of items in the map.
IsValidIndex( int i )
- Self-explanatory.
InvalidIndex( )
- Returns an invalid index.
EnsureCapacity( int num )
- Makes sure we have enough memory allocated to store a requested number of elements.
Adding elements
Insert( const KeyType_t &key, const ElemType_t &insert )
- Inserts the element and key into the tail of the map.
InsertOrReplace( ( const KeyType_t &key, const ElemType_t &insert )
- Inserts the element and key into the tail of the map, replacing the element if the key is the same as one that already exists
Reinsert( const KeyType_t &key, IndexType_t i )
- Replaces the element at index i with the element mapped to the given key.

To specify the LessFunc for your map, use SetDefLessFunc(mapList)
.
Accessing Elements
You can use array-style or use a method for index access:
Element( IndexType_t i )
operator[]( IndexType_t i )
- Returns the element at index i

CUtlMap
's accessor functions do not find a specific element by key, but rather, by index. Key( IndexType_t i )
- Returns the key at index i
Removing elements
You can remove elements at a given index, a given key, or all at once.
Single:
RemoveAt( IndexType_t i )
- Removes the element at index i
Remove( const KeyType %key )
- Removes the element mapped to the given key
All:
RemoveAll( )
Purge( )
PurgeAndDeleteElements( )
- Purges the list and calls delete on each element in it.
Discrepancies
In std::map accessor functions will find an element by key., CUtlMap
's accessor functions do not find a specific element by key, but rather, by index.
This means that the following code
// Initialize map for given type
CUtlMap<int, CBaseEntity*> mapList;
// (Populate map here)
mapList.Insert(CBaseEntity->entindex(), CBaseEntity);
// Access map
mapList[ 3 ]->entindex();
mapList.Element( 3 )->entindex();
will return a pointer to CBaseEntity at index position 3
of the map, instead of the CBaseEntity that has key of 3.
In order to access the element at a specific key, use
//Find the index of our key value
int idx = mapList.Find(pBlock->entindex());
//Ensure that it is a valid index
if (mapList.IsValidIndex(idx))
{
CBaseEntity *pOther = mapList.Element(idx);
}