Talk:Creating a working mini-map for CS:GO: Difference between revisions

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(Created page with "== I added GIMP directions == I recently created a minimap using GIMP. While the compression type I used works I'm not certain it's the best option. Perhaps someone more familiar...")
 
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I recently created a minimap using GIMP. While the compression type I used works I'm not certain it's the best option. Perhaps someone more familiar with creating .dds files could look and see if there is a better option.
I recently created a minimap using GIMP. While the compression type I used works I'm not certain it's the best option. Perhaps someone more familiar with creating .dds files could look and see if there is a better option.
--[[User:MrSkellyBones|MrSkellyBones]] 14:52, 7 August 2013 (PDT)
--[[User:MrSkellyBones|MrSkellyBones]] 14:52, 7 August 2013 (PDT)
== cs_twilight  problems with coordination pos_x and pos_y ==
Hi,
I try to create a radar map cs_twilight but when I change the value of pos_x or pos_y or scale,
nothing changes in the radar view in the game.
my txt code :
"pos_x" "-1069" // X coordinate
"pos_y" "823" // Y coordinate
"scale" "2.30" // scale used when taking the screenshot
this part of code work fin :
//loading screen icons and positions
"CTSpawn_x" "0.29"
"CTSpawn_y" "0.80"
"TSpawn_x" "0.54"
"TSpawn_y" "0.23"
"Hostage1_x" "0.48"
"Hostage1_y" "0.04"
"Hostage2_x" "0.74"
"Hostage2_y" "0.29"

Revision as of 04:04, 15 December 2015

I added GIMP directions

I recently created a minimap using GIMP. While the compression type I used works I'm not certain it's the best option. Perhaps someone more familiar with creating .dds files could look and see if there is a better option. --MrSkellyBones 14:52, 7 August 2013 (PDT)

cs_twilight problems with coordination pos_x and pos_y

Hi, I try to create a radar map cs_twilight but when I change the value of pos_x or pos_y or scale, nothing changes in the radar view in the game. my txt code :

"pos_x" "-1069" // X coordinate "pos_y" "823" // Y coordinate "scale" "2.30" // scale used when taking the screenshot

this part of code work fin : //loading screen icons and positions "CTSpawn_x" "0.29"

	"CTSpawn_y"	"0.80"

"TSpawn_x" "0.54" "TSpawn_y" "0.23"

"Hostage1_x" "0.48" "Hostage1_y" "0.04" "Hostage2_x" "0.74" "Hostage2_y" "0.29"