Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputString: Difference between revisions

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''' void FireEntityIOInputString(ehandle ''a'', string ''b'', string ''c'') '''
''' void FireEntityIOInputString(ehandle ''ehandle_1'', string ''string_2'', string ''string_3'') '''


''Fire Entity's Action Input with passed String - you own the memory''
''Fire Entity's Action Input with passed String - you own the memory''
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|-
|-
| ehandle
| ehandle
| a
| ehandle_1
| No Description Set
| No Description Set
|-
|-
| string
| string
| b
| string_2
| No Description Set
| No Description Set
|-
|-
| string
| string
| c
| string_3
| No Description Set
| No Description Set
|}
|}

Revision as of 04:29, 19 June 2015

Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void FireEntityIOInputString(ehandle ehandle_1, string string_2, string string_3)

Fire Entity's Action Input with passed String - you own the memory


Parameters

Type Name Description
ehandle ehandle_1 No Description Set
string string_2 No Description Set
string string_3 No Description Set