Ambient generic (GoldSrc): Difference between revisions
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{{HL1}} {{HL1:OP4}} {{HL1:BS}} | {{HL1}} {{HL1:OP4}} {{HL1:BS}} | ||
An '''ambient_Generic''' is a [[Point entity|point | An '''ambient_Generic''' is a [[Point entity|point entity]] available in all GoldSource games. | ||
==Description== | ==Description== | ||
Revision as of 00:01, 2 April 2015
An ambient_Generic is a point entity available in all GoldSource games.
Description
An ambient_Generic is essentially an audio player, that plays a single specified sound within a given radius inside a map. Ambient_generics are used to create sound effects throughout a map, either playing the sound once, or continually repeating the sound (looping). Ambient_generic audio comes from WAV files located in the games' Sound file directory. Example: \Half-Life\Valve\Sound\Barney\Hello.WAV