Tf robot destruction robot spawn: Difference between revisions

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(another RD entity)
 
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{{KV Targetname}}
{{KV Targetname}}
{{KV Angles}}
{{KV Angles}}
{{KV|gibs|int}}
{{KV|gibs|int|The amount of cores the robot will drop on death}}
{{KV|health|int|The health of the robot}}
{{KV|health|int|The health of the robot}}
{{KV|spawngroup|targetname|The spawn group it belongs to}}
{{KV|spawngroup|targetname|The spawn group it belongs to}}
{{KV|startpath|targetname|The [[path_track]] to start at}}
{{KV|startpath|targetname|The [[path_track]] to start at}}
{{KV|type|int|}}
{{KV|type|int|Which type of robot it will spawn}}
:* 0 : A Robot
:* 1 : B Robot
:* 2 : C Robot


==Inputs==
==Inputs==

Revision as of 22:16, 4 August 2014

Team Fortress 2 tf_robot_destruction_robot_spawn is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

A robot spawn point for the robot destruction game mode.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
gibs ([todo internal name (i)]) <integer>
The amount of cores the robot will drop on death
health ([todo internal name (i)]) <integer>
The health of the robot
spawngroup ([todo internal name (i)]) <targetname>
The spawn group it belongs to
startpath ([todo internal name (i)]) <targetname>
The path_track to start at
type ([todo internal name (i)]) <integer>
Which type of robot it will spawn
  • 0 : A Robot
  • 1 : B Robot
  • 2 : C Robot

Inputs

Outputs