ICE: Difference between revisions
Jump to navigation
Jump to search
(Added The Ship's ICE key to the list.) |
(Added Contagion key) |
||
Line 25: | Line 25: | ||
|- | |- | ||
| [[The Ship]] || eb3A4m79 | | [[The Ship]] || eb3A4m79 | ||
|- | |||
| [[Contagion]] || 5!rrFz6p | |||
|} | |} | ||
Revision as of 03:57, 14 July 2014
ICE stands for Information Concealment Engine. It is a 64-bit private key block cipher, in the tradition of DES. However, unlike DES, it was designed to be secure against differential and linear cryptanalysis, and has no key complementation weaknesses or weak keys. In addition, its key size can be any multiple of 64 bits, whereas the DES key is limited to 56 bits.
Valve implemented ICE as a simple, and effective way of tamper-proofing a script file (using a 64-bit (8 bytes) key). You can ICE encrypt any file, as long as you have access to the code that loads it into the game.
For instructions on encryption and decryption, see Vice. The file format used by these encrypted files is CTX and NUC.
Encryption keys
Game | Key |
---|---|
Half-Life 2: Deathmatch | x9Ke0BY7 |
Source code default | |
Counter-Strike: Source | d7NSuLq2 |
Day of Defeat: Source | Wl0u5B3F |
Team Fortress 2 | E2NcUkG2 |
A5fSXbf7 (items.ctx only)
| |
Left 4 Dead 2 | SDhfi878 |
The Ship | eb3A4m79 |
Contagion | 5!rrFz6p |