Item healthkit medium: Difference between revisions
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{{Tf2 point|item_healthkit_medium}} | {{Tf2 point|item_healthkit_medium}} | ||
{{TOC|left}} | {{TOC|left}} | ||
[[Image: | [[Image:Mediumhealth.png|thumb|right|200px|A medium sized healthkit.]]{{clr}} | ||
==Entity description== | ==Entity description== | ||
Revision as of 10:37, 11 July 2014
item_healthkit_medium is a point entity available in
Team Fortress 2.
Entity description
Health kit entity - medium size, restores 50% of full health.
Keywords
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Auto-Materialize (automaterialize) <boolean>
- Whether the pickup will automatically re-materialize after 10 seconds.
- Model (powerup_model) <string>
- Changes the model to something other than the default.
TeamNum:
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enableinput).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
- Toggle
- Toggles the enabled/disabled status of the entity.
Outputs
- OnPlayerTouch !FGD
- Sent when the entity is picked up by a player.