Bot hint engineer nest: Difference between revisions
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(Initial entity page, just guessing based on the stuff I found in the latest map) |
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{{tf2 point|bot_hint_engineer_nest}} | {{tf2 point|bot_hint_engineer_nest}} | ||
==Entity description== | |||
A hint for engineer bots where to built their nests. | A hint for engineer bots where to built their nests. | ||
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{{O Targetname}} | {{O Targetname}} | ||
== See also == | |||
* [[bot_hint_sentrygun]] | * [[bot_hint_sentrygun]] | ||
* [[bot_hint_teleporter_exit]] | * [[bot_hint_teleporter_exit]] |
Revision as of 14:46, 11 March 2014
bot_hint_engineer_nest
is a point entity available in Team Fortress 2.
Entity description
A hint for engineer bots where to built their nests.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
TeamNum:
- Initial Team (TeamNum) <choices>
- Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator/Halloween Souls
- 2: RED
- 3: BLU/Robots
- 5: Halloween Bosses (only in
) !FGD
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Toggle:
- Toggle
- Toggle the enabled/disabled status of this entity.