Tf weapon fists: Difference between revisions

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{{tf2 point|tf_weapon_fists}}
{{tf2 point|tf_weapon_fists}}


==Entity description==
The hand based meleé weapons used by the [http://wiki.teamfortress.com/wiki/Heavy Heavy]. This includes both the default [http://wiki.teamfortress.com/wiki/Fists Fists] as well as the [http://wiki.teamfortress.com/wiki/Killing_Gloves_of_Boxing Killing Gloves of Boxing], the [http://wiki.teamfortress.com/wiki/Warrior%27s_Spirit Warrior's Spirit], the [http://wiki.teamfortress.com/wiki/Gloves_of_Running_Urgently Gloves of Running Urgently], the [http://wiki.teamfortress.com/wiki/Apoco_Fists Apoco-Fists], and the [http://wiki.teamfortress.com/wiki/Holiday_Punch Holiday Punch]. If this entity is spawned using ent_create tf_weapon_fists it will not appear in-game.
The hand based meleé weapons used by the [http://wiki.teamfortress.com/wiki/Heavy Heavy]. This includes both the default [http://wiki.teamfortress.com/wiki/Fists Fists] as well as the [http://wiki.teamfortress.com/wiki/Killing_Gloves_of_Boxing Killing Gloves of Boxing], the [http://wiki.teamfortress.com/wiki/Warrior%27s_Spirit Warrior's Spirit], the [http://wiki.teamfortress.com/wiki/Gloves_of_Running_Urgently Gloves of Running Urgently], the [http://wiki.teamfortress.com/wiki/Apoco_Fists Apoco-Fists], and the [http://wiki.teamfortress.com/wiki/Holiday_Punch Holiday Punch]. If this entity is spawned using ent_create tf_weapon_fists it will not appear in-game.
{{stub}}
 
==Keyvalues==
{{KV Targetname}}
 
==Inputs==
{{I Targetname}}
 
==Outputs==
{{O Targetname}}

Revision as of 14:42, 11 March 2014

Team Fortress 2 tf_weapon_fists is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

The hand based meleé weapons used by the Heavy. This includes both the default Fists as well as the Killing Gloves of Boxing, the Warrior's Spirit, the Gloves of Running Urgently, the Apoco-Fists, and the Holiday Punch. If this entity is spawned using ent_create tf_weapon_fists it will not appear in-game.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs