User:CjLerch: Difference between revisions
		
		
		
		
		
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Note:I AM 13. Don't say that's too young to be developing maps, or anything like that. I started because I wanted to, and frankly, I get WAY too much of that kind of garbage.
		
	
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==Projects==  | ==Projects==  | ||
* UNNAMED (Chamber uses [[Modified_Fizzler_Fields|matter inquisition]] mainly, is in the reconstructing theme)  | * UNNAMED (Chamber uses [[Modified_Fizzler_Fields|matter inquisition]] field mainly, is in the reconstructing theme)  | ||
* To be Revealed  | * To be Revealed  | ||
Revision as of 21:09, 28 January 2014
Cjlerch
Hey, I'm Cj, or more formally known as Chris, or even more formally, Christopher. Please, call me Chris. I am a community developer for Portal 2, and have around a year and a half of experience using the authoring tools. I have some experience in coding, but I mainly just know basic Lua. Still, that can be handy sometimes. Either way, I'd be happy to help anyone who wants to get started with level/map design. Be warned, though; there ARE a few things that I am NOT good at, one of them being displacement, for example. Here's some information:
Field Information Born Christopher Lerch, July 7, 2000 (age 13) Occupation Musician, Game Developer Years Active 2010-present 
Contributions
- Created the Explosive Cube tutorial
 
Current Activities
- Search pages for any bugs/mistakes
 - Correct any bugs/mistakes found in previous activity
 
Other Accounts
Projects
- UNNAMED (Chamber uses matter inquisition field mainly, is in the reconstructing theme)
 - To be Revealed