$texture2 uvscale: Difference between revisions
		
		
		
		
		
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|  (Created page with "The '''$texture2_uvscale''' VMT command specifies a 2D scale for the second texture in a Lightmapped_4WayBlend material. It is a relative scale, based on the base texture...") | No edit summary | ||
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| '''$texture2_uvscale''', '''$texture3_uvscale''', and '''$texture4_uvscale''' allow you to specify a 2D scale for the second, third, and forth textures in a [[Lightmapped_4WayBlend]] material. It is a relative scale, based on the base texture scale from [[$basetexturetransform]]. | |||
| [[Category:List of Shader Parameters|T]] | |||
Revision as of 18:07, 27 January 2014
$texture2_uvscale, $texture3_uvscale, and $texture4_uvscale allow you to specify a 2D scale for the second, third, and forth textures in a Lightmapped_4WayBlend material. It is a relative scale, based on the base texture scale from $basetexturetransform.