Weapon galil: Difference between revisions
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[[Image: | [[Image:weapon_galil.PNG|thumb|right|375px]] | ||
{{css point|weapon_galil}} | {{css point|weapon_galil}} | ||
== Entity description == | == Entity description == | ||
The | The {{Wiki|IMI Galil}} is a terrorist-exclusive rifle that uses [[ammo_556mm]] ammunition. | ||
{{BasicCSSweapon}} | {{BasicCSSweapon}} |
Revision as of 07:56, 3 January 2014
Entity description
The IMI Galil is a terrorist-exclusive rifle that uses ammo_556mm ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).