Weapon elite: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(cleanup) |
||
Line 4: | Line 4: | ||
[[Image:Elite.jpg|thumb|right|200px|Elite]] | [[Image:Elite.jpg|thumb|right|200px|Elite]] | ||
== Entity description== | == Entity description== | ||
The ''' | The '''[[Wikipedia:Beretta 92|Beretta 92s]]''' (.40 Dual Elites) are a set of terrorist pistols. Despite their name, they use [[ammo_9mm]] ammunition. | ||
{{BasicCSSweapon}} | {{BasicCSSweapon}} | ||
[[Category:Counter-Strike: Source Entities]] | [[Category:Counter-Strike: Source Entities]] | ||
Revision as of 21:28, 1 January 2014
Entity description
The Beretta 92s (.40 Dual Elites) are a set of terrorist pistols. Despite their name, they use ammo_9mm ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).