Abstract Coding: Difference between revisions

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{{delete|It it almost exactly the same as the category [[category:Abstract Coding]]}}
{{delete|It it almost exactly the same as the category Abstract Coding and adds absolutely nothing to the wiki}}
 


[[Abstract Coding]] is a set of articles created to help you implement more abstract features such as [[Adding an experience system]] into your game or mod.  Although it may be difficult to locate articles you are interested in, the information covered in each [[Abstract Coding]] article is useful and can be applied to multiple settings.
[[Abstract Coding]] is a set of articles created to help you implement more abstract features such as [[Adding an experience system]] into your game or mod.  Although it may be difficult to locate articles you are interested in, the information covered in each [[Abstract Coding]] article is useful and can be applied to multiple settings.

Revision as of 03:24, 2 August 2013

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This article has been marked as a candidate for speedy deletion for the following reason:
It it almost exactly the same as the category Abstract Coding and adds absolutely nothing to the wiki
If you object to this decision, then please discuss why here (If you make a discussion section also create this redirect page). If this page doesn't meet the criteria for speedy deletion, then please remove this notice, but do not remove it from pages that you have created yourself
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Abstract Coding is a set of articles created to help you implement more abstract features such as Adding an experience system into your game or mod. Although it may be difficult to locate articles you are interested in, the information covered in each Abstract Coding article is useful and can be applied to multiple settings.


Levels & XP | Optimization | Procedural Textures | Sights & Sniperrifles | Special effects | Vehicles | Threads | Save Game Files | Night Vision | Non-offensive Weapons | Dynamic Weapon Spawns | Dynamic Weapon Spawns (Advanced)