Talk:Setting up Source SDK Base 2013 Multiplayer: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
Line 8: Line 8:
Why is there no space between SDK2013 and GettingStarted?<br>
Why is there no space between SDK2013 and GettingStarted?<br>
Is this some convention that's new to me?<br>--[[User:BitMage|Bit Mage]] 14:25, 27 June 2013 (PDT)
Is this some convention that's new to me?<br>--[[User:BitMage|Bit Mage]] 14:25, 27 June 2013 (PDT)
: I'm guessing that it's just a typo.  There's a few of them in a few places.  The original commit in the Git repo had a bit of extra caps in it.  All the same, I thought best not to touch the document.  --[[User:HenryDorsett|HenryDorsett]] 18:38, 27 June 2013 (PDT)

Revision as of 18:38, 27 June 2013

Hardware DirectX Level

I've tried using the 2013 SDK base on 3 computers, and none of them allow more than hardware DirectX level 8.0. Is there a fix for this, or is it something Valve has to do? --HenryDorsett 21:50, 26 June 2013 (PDT)

It's been reported. Use mat_dxlevel 95 for now. --Artfunkel 10:00, 27 June 2013 (PDT)

Page Title (Spacing)

Why is there no space between SDK2013 and GettingStarted?
Is this some convention that's new to me?
--Bit Mage 14:25, 27 June 2013 (PDT)

I'm guessing that it's just a typo. There's a few of them in a few places. The original commit in the Git repo had a bit of extra caps in it. All the same, I thought best not to touch the document. --HenryDorsett 18:38, 27 June 2013 (PDT)