MESA: Difference between revisions
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| width=20% | MESA v1.1 | | width=20% | MESA v1.1 | ||
| width=20% | [http://puppet-master.net/plugins/mesa-for-maya/ MESA v 1.1] (127ko) | | width=20% | [http://puppet-master.net/plugins/mesa-for-maya/ MESA v 1.1] (127ko) | ||
| width=50% | | | width=50% | Tested on x86 and x64 version of : | ||
* Maya 2011 | |||
* Maya 2012 | |||
* Maya 2013 | |||
* Maya 2014 | |||
|} | |} | ||
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The main interest of MESA exporter, is the easy way to compile and convert the assets in few clicks within Maya Interface. | The main interest of MESA exporter, is the easy way to compile and convert the assets in few clicks within Maya Interface. | ||
{| style=" vertical-align:top; text-align:center;" class=wikitable width=" | {| style=" vertical-align:top; text-align:center;" class=wikitable width="100%" align="left" | ||
|- | |- | ||
! Support / Usage | ! Support / Usage | ||
! Documentation | |||
|- | |- | ||
| style=" vertical-align:top; text-align:left;" | | | style=" vertical-align:top; text-align:left;" | | ||
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* VTF Export | * VTF Export | ||
* MDL Compile | * MDL Compile | ||
| | | style=" vertical-align:top; text-align:left;" | | ||
Tutorials : | |||
* [http://puppet-master.net/plugins/mesa-for-maya/installation/ MESA installation ] | |||
* [http://puppet-master.net/plugins/mesa-for-maya/export-sample-scene/ MESA Export the Sample scene] | |||
* [http://puppet-master.net/plugins/mesa-for-maya/workflow-tutorial/ Workflow Tutorial] | |||
* [http://puppet-master.net/plugins/mesa-for-maya/mesa-common-errors/ MESA common Errors] | |||
* [http://puppet-master.net/tutorials/source-engine/studiomdl-common-errors/ StudioMDL common errors] | |||
* [http://puppet-master.net/tutorials/source-engine/maya-settings-for-source-engine/ Maya Setting for Source] | |||
* [http://puppet-master.net/tutorials/source-engine/create-a-source-engine-mod/ Create Source Engine Mod] | |||
|} | |||
== Links == | == Links == | ||
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* [http://puppet-master.net/plugins/mesa-for-maya/ MESA - Maya Exporter for Source Absolute] | * [http://puppet-master.net/plugins/mesa-for-maya/ MESA - Maya Exporter for Source Absolute] | ||
==Notes== | |||
MESA is extremely path-sensitive. Take care to place all scripts in the proper folders. In addition, exported smds will not compile correctly unless Maya scenes and textures are in exactly the right directories. | |||
For scenes, the path is: | |||
C:\...\ModName_source\scenes\props | |||
Textures should be in: | |||
C:\...\ModName_source\materialsrc\models\props | |||
[[Category:Maya]] [[Category:Third_Party_Tools]] | [[Category:Maya]] [[Category:Third_Party_Tools]] |
Revision as of 09:47, 23 April 2013
Description
MESA is mel script suite to export and import 3d models with the format file "SMD" powered by Valve Source Engine. This is the short name for Maya Exporter for Source Absolute.
The objective of MESA, is about to make the full asset creation process within Maya interface. It include prop_details, static, physic, dynamic and ragdoll props models,but also breakable models, bodygroups, and NPCs (Monsters and Humanoid), Vehicles, Weapons and Items.
MESA is Mel scripts exporter and importer Tools, that made his force when it come to the compatibility of the various version of Autodesk Maya. This scripts are a rewritten / edited version of the Scripts made by Valve Software provide with the SourceSdk, and that was originally designed for maya 4.5. for the story, Prall had also deeply rewritten the scripts, that MESA is base on.
MESA is compatible with all recent version of maya ( 2011/2012/2013/2014 x86 and x64 bits )
Download the functional scripts for SMD import/Export
Release Date | MESA Version | Download Link | Compatibility |
---|---|---|---|
23 Apr 2013 | MESA v1.1 | MESA v 1.1 (127ko) | Tested on x86 and x64 version of :
|
Documentation
Features listThe main interest of MESA exporter, is the easy way to compile and convert the assets in few clicks within Maya Interface.
LinksNotesMESA is extremely path-sensitive. Take care to place all scripts in the proper folders. In addition, exported smds will not compile correctly unless Maya scenes and textures are in exactly the right directories. For scenes, the path is: C:\...\ModName_source\scenes\props Textures should be in: C:\...\ModName_source\materialsrc\models\props |