Tr/SDK Docs: Difference between revisions
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<p style="margin:1em;">'''[[SDK Installation:tr|Yükleme ve Kurulum]] | [[:Category:Source SDK FAQ:tr|Sıkça Sorulan Sorular]] | [[Source SDK Release Notes:tr|Sürüm Notları]]'''</p> | <p style="margin:1em;">'''[[SDK Installation:tr|Yükleme ve Kurulum]] | [[:Category:Source SDK FAQ:tr|Sıkça Sorulan Sorular]] | [[Source SDK Release Notes:tr|Sürüm Notları]]'''</p> | ||
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| '''[[:Category:Modding:tr| | | '''[[:Category:Modding:tr|Mod Yapımı]]''' | ||
| | | Source SDK ile mod yapımı ve piyasaya sürülmesi hakkında genel bilgiler. | ||
|- | |- | ||
| '''[[:Category:Level Design:tr|Bölüm Tasarımı]]''' | | '''[[:Category:Level Design:tr|Bölüm Tasarımı]]''' | ||
Revision as of 01:49, 12 April 2013
| Mod Yapımı | Source SDK ile mod yapımı ve piyasaya sürülmesi hakkında genel bilgiler. |
| Bölüm Tasarımı | Maps are the 3D worlds where everything comes together |
| Programlama | A mod's C++ code defines the way its world and game rules behave |
| Modelleme | Models are the detailed 3D objects that appear in the game world |
| Materyaller | Textures and shaders are combined in Source to create materials |
| Sesler | Quality audio adds a fourth dimension to your world |
| Partiküller | Effects like smoke, sparks, blood and fire are created with particles |
| Choreography | Direct your digital actors' performances with choreographed scenes |
| Anlatımlar | Step-by-step guides on a variety of topics |
| Teknik | In-depth discussion of Source's features |
| Sözlükçe | Explanations for terms you may encounter |
| Üçüncü Parti Araçlar | Useful developer tools created by the community |