Func no defuse: Difference between revisions
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(Created page with "{{DISPLAYTITLE:func_no_defuse}} {{csgo brush|func_no_defuse}} ==Entity description== No Defuse Area. The counter-terrorists will not be able to defuse bombs while they are touc...") |
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==Outputs== | ==Outputs== | ||
{{O Targetname}} | {{O Targetname}} | ||
[[Category:Counter-Strike: Global Offensive]] |
Revision as of 13:03, 14 January 2013
Entity description
No Defuse Area. The counter-terrorists will not be able to defuse bombs while they are touching this trigger volume. This is used in map design to prevent players from defusing bombs through walls or floors.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Parentname:
- Parent (parentname) <targetname>
- Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.