Main Page: Difference between revisions
Erik Johnson (talk | contribs) No edit summary |
Erik Johnson (talk | contribs) No edit summary |
||
Line 42: | Line 42: | ||
'''Commentary System Documentation'''<br> | '''Commentary System Documentation'''<br> | ||
Wed November 9th, 2005<br> | Wed November 9th, 2005<br> | ||
VDC contributor [[User:AndrewNeo|AndrewNeo]] got the article started on how to author content for the [[Commentary_System|Commentary System]] that was first demonstrated in [[Half-Life_2:_Lost_Coast|Lost Coast]]. Since then, Valve's [[User:Robin Walker|Robin Walker]] has made some useful additions. | |||
----- | ----- | ||
'''New Steam client'''<br> | '''New Steam client'''<br> |
Revision as of 14:30, 9 November 2005
Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a MOD for Half-Life® 2, you'll want to sign up as a Valve developer today.
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif sign up to become part of the community -- it's free!
Valve Technology
Source and the Source SDKhttp://developer.valvesoftware.com/w/images/b/bd/DoublearrowRed.gif Enter the Source Engine Documentation WIKI Our knowledgebase of technical information about using the engine and all of the related tools is now posted on a community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question. For MOD Teamshttp://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif Why choose the Source Engine for your MOD?
|
|
Latest NewsSource SDK Beta Approaches Commentary System Documentation New Steam client |