Portal 2 Puzzle Maker/Stairs: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Added connections section)
Line 2: Line 2:


Stairs are a testing element in Portal puzzles. They are two panels deep, and when deployed allow the player to walk one panel high.
Stairs are a testing element in Portal puzzles. They are two panels deep, and when deployed allow the player to walk one panel high.
== Editor Adjustments ==
* Stairs can be rotated to any cardinal direction by dragging the round rotation handle


== Item Properties ==
== Item Properties ==
Line 8: Line 12:
** If checked, the Stairs will start in the deployed position when the level begins
** If checked, the Stairs will start in the deployed position when the level begins


== Editor Adjustments ==
== Connections ==


* Stairs can be rotated to any cardinal direction by dragging the round rotation handle
* If "Start Deployed" is checked, an active connection will deploy the stairs to upright position
* If "Start Deployed" is not checked, an active connection will reduce the stairs to the flattened position


[[Category:Portal 2 Puzzle Maker]]
[[Category:Portal 2 Puzzle Maker]]
[[Category:Portal 2 Puzzle Maker/Supports Connections]]
[[Category:Portal 2 Puzzle Maker/Supports Connections]]

Revision as of 12:00, 13 May 2012

Stub

This article or section is a stub. You can help by expanding it.

Stairs are a testing element in Portal puzzles. They are two panels deep, and when deployed allow the player to walk one panel high.

Editor Adjustments

  • Stairs can be rotated to any cardinal direction by dragging the round rotation handle

Item Properties

  • Start Deployed
    • If checked, the Stairs will start in the deployed position when the level begins

Connections

  • If "Start Deployed" is checked, an active connection will deploy the stairs to upright position
  • If "Start Deployed" is not checked, an active connection will reduce the stairs to the flattened position