Tf weapon bat wood: Difference between revisions
		
		
		
		
		
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|  (Created page with "{{stub}}   {{tf2 point|tf_weapon_bat_wood}}  ==Entity description== This Entity creates the Sandman. A melee weapon for the Scout. The Sandman is an unlockable replacement for th...") | No edit summary | ||
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|   {{tf2 point|tf_weapon_bat_wood}} | |||
| {{tf2 point|tf_weapon_bat_wood}} | |||
| tf_weapon_bat_wood is the scout's melee weapon more known as the [http://wiki.teamfortress.com/wiki/Sandman Sandman]. The primary fire does a regular hit while it's secondary fire shoots a [https://developer.valvesoftware.com/wiki/Tf_projectile_stun_ball ball that stuns based on how far it went]. The weapon, if spawned by "ent_create tf_weapon_bat_wood", appears invisible. | |||
| ==Keyvalues== | ==Keyvalues== | ||
Revision as of 19:41, 24 April 2012

tf_weapon_bat_woodis a point entity available inTeam Fortress 2.
tf_weapon_bat_wood is the scout's melee weapon more known as the Sandman. The primary fire does a regular hit while it's secondary fire shoots a ball that stuns based on how far it went. The weapon, if spawned by "ent_create tf_weapon_bat_wood", appears invisible.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities