User:Gjsdeath: Difference between revisions

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[[User:Gjsdeath|Gary]]
[[User:Gjsdeath|Gary]]
== About Me ==
== About Me ==
Interloper, retired Halo2 Xbox Modder, overall computer modding and hardcore(shooter) gamer. I map for the Source engine, I am also learning C++ and know how to compile code for the Source engine.
Interloper staff, retired Halo2 Xbox Modder, overall computer modding and hardcore(shooter) gamer. I map for the Source engine, I am also learning C++ and know how to compile code for the Source engine.
I also came up with the idea for the Ion Rifle for the Obsidian Conflict mod. The weapon is currently under construction.
I also came up with the idea for the Ion Rifle for the Obsidian Conflict mod. The weapon is currently under construction.


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[[Image:trainstationdlight_0.jpg|thumb|[[Env_projectedtexture]]s allow for self-shadows, shadow-receivers, and properly oriented and proportioned shadows. Two of these entities are currently being used in this scene.]]
[[Image:trainstationdlight_0.jpg|thumb|[[Env_projectedtexture]]s allow for self-shadows, shadow-receivers, and properly oriented and proportioned shadows. Two of these entities are currently being used in this scene.]]
[[Image:Shadowmapping_filter1_res4096.jpg|thumb|256|A very small scene demonstrating a env_projectedtexture with the "framebuffer fix", "Clipping fix" and "Grain fix". The depth texture resolution is set at 4096 and the grain/filter is at 1. Created with Hammer using only stock Half-life 2 content.]]
[[Image:Shadowmapping_filter1_res4096.jpg|thumb|256|A very small scene demonstrating a env_projectedtexture with the "framebuffer fix", "Clipping fix" and "Grain fix". The depth texture resolution is set at 4096 and the grain/filter is at 1. Created with Hammer using only stock Half-life 2 content.]]
== Pages by me ===
[[Dynamic interactions]]
[[File:Example.jpg]]


== Contact Me ==
== Contact Me ==
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== Useful Links ==
== Useful Links ==
*[http://interlopers.net/ Interlopers.net]




*[http://interlopers.net/ Interlopers.net]
=== Links to my stuff ===
 
*[http://www.youtube.com/user/gjsdeath YouTube Account]
 
*[http://www.moddb.com/members/gjsdeath Moddb Account]

Revision as of 15:26, 26 February 2012

Gary

About Me

Interloper staff, retired Halo2 Xbox Modder, overall computer modding and hardcore(shooter) gamer. I map for the Source engine, I am also learning C++ and know how to compile code for the Source engine. I also came up with the idea for the Ion Rifle for the Obsidian Conflict mod. The weapon is currently under construction.

Projects/Concepts

Fixing env_projectedtexture(dynamic lighting)

Env_projectedtextures allow for self-shadows, shadow-receivers, and properly oriented and proportioned shadows. Two of these entities are currently being used in this scene.
A very small scene demonstrating a env_projectedtexture with the "framebuffer fix", "Clipping fix" and "Grain fix". The depth texture resolution is set at 4096 and the grain/filter is at 1. Created with Hammer using only stock Half-life 2 content.

Pages by me =

Dynamic interactions Example.jpg

Contact Me

Replace ("at") with an @

MSN: Gjsdeath("at")live.com (Not often active)
AIM: Gjsdeath (Not often active)
Yahoo: gary.jon3("at")yahoo.com
Steam: Gary (Best way to contact me)


Main Computer

  • OS: Windows 7 Home Premium 32bit
  • CPU: AMD Athlon 64 X2 5200+(dual core) clocked at 2.7GHz
  • RAM: 3,072 MB(3GB)
  • GPU: ATI Radeon HD 5770
  • VRAM: 1GB

Useful Links


Links to my stuff