Info teleporter countdown: Difference between revisions
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{{I Targetname}} | {{I Targetname}} | ||
{{IO|StartCountdown|Starts the teleporter countdown. Requires an argument which is the number of seconds for the countdown. | |||
|param=float}} | |||
{{IO|StopCountdown|Stops the countdown permanently.}} | |||
{{IO|Disable|Pauses the countdown due to a temporary malfunction. A warning sign will appear on the linked vgui screens.}} | |||
{{IO|Enable|Restarts the countdown since the malfunction is finished.}} | |||
==Outputs== | ==Outputs== | ||
{{O Targetname}} | |||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 12:21, 4 February 2012
Entity description
Countdown timer for the teleporter. The status of the teleporter will appear on vgui_screen entities whose panel is 'teleport_countdown_screen'.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- StartCountdown <float >
- Starts the teleporter countdown. Requires an argument which is the number of seconds for the countdown.
- StopCountdown
- Stops the countdown permanently.
- Disable
- Pauses the countdown due to a temporary malfunction. A warning sign will appear on the linked vgui screens.
- Enable
- Restarts the countdown since the malfunction is finished.