Mp falldamage: Difference between revisions
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{{ | {{DISPLAYTITLE:sv_falldamage}} | ||
[[Category:Glossary]] [[Category:Console Variables]] | [[Category:Glossary]] [[Category:Console Variables]] | ||
Revision as of 00:13, 5 December 2011
This boolean ConVar enables/disables falling-damage on the server.
when mp_falldamage is non-zero players will get hurt when they fall very high. When it's zero there will be no damage by falling.
Syntax: sv_falldamage <boolean>