Mp falldamage: Difference between revisions

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{{wrongtitle|title=sv_falldamage}}
{{DISPLAYTITLE:sv_falldamage}}
[[Category:Glossary]] [[Category:Console Variables]]
[[Category:Glossary]] [[Category:Console Variables]]



Revision as of 00:13, 5 December 2011


This boolean ConVar enables/disables falling-damage on the server.

when mp_falldamage is non-zero players will get hurt when they fall very high. When it's zero there will be no damage by falling.

Syntax: sv_falldamage <boolean>