Conveyor (Portal 2): Difference between revisions

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Please update to include texture animation without using custom textures, should be possible.(?)
Please update to include texture animation without using custom textures, should be possible.(?)
A more advanced version of the conveyor belt can be found here, along with a tutorial:
[http://forums.thinkingwithportals.com/community-releases/advanced-conveyor-belt-portal2-t4802.html]

Revision as of 07:29, 11 October 2011

Stub

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To create a conveyor belt you first need to create a brush. Then tie this to a func_conveyor.

Set the conveyor speed and move direction in the Class Info.

There are two conveyor belt textures (search conveyor in the texture menu). These textures should be stretched when they are used from 0.25 to about 2.00 along the movement direction.

Please update to include texture animation without using custom textures, should be possible.(?)

A more advanced version of the conveyor belt can be found here, along with a tutorial:

[1]