Talk:Trigger capture area: Difference between revisions
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:::::thanks for the help--[[User:Fire Tock|Fire Tock]] 20:06, 13 Sep 2008 (PDT) | :::::thanks for the help--[[User:Fire Tock|Fire Tock]] 20:06, 13 Sep 2008 (PDT) | ||
::::::ok, now im more confused--[[User:Fire Tock|Fire Tock]] 20:10, 13 Sep 2008 (PDT) | ::::::ok, now im more confused--[[User:Fire Tock|Fire Tock]] 20:10, 13 Sep 2008 (PDT) | ||
== Disabled areas not tracking players? == | |||
I am getting results that indicate that a disabled area stops counting the number of players in it, causing strange results if a player is in the area when it is reenabled.--[[User:Henke37|Henke37]] 14:55, 25 September 2011 (PDT) |
Revision as of 14:55, 25 September 2011
Creating the cap area trigger zone, and setting up control points would be a very good topic for a basic tutorial.
- Roger. It's 2:47 AM at the moment, but the first thing I'll do in the morning is this. Meanwhile, try using the template. --Baliame 18:47, 1 Nov 2007 (PDT)
- Rejoice, it is done. Creating a Capture Point --Baliame 11:55, 2 Nov 2007 (PDT)
- i can't make it. It's not on my Enities list.--Fire Tock 19:34, 13 Sep 2008 (PDT)
- Its a Func_ entity. You may want to look at this: Creating a brush entity.--Gear 19:45, 13 Sep 2008 (PDT)
- i can't make it. It's not on my Enities list.--Fire Tock 19:34, 13 Sep 2008 (PDT)
- Rejoice, it is done. Creating a Capture Point --Baliame 11:55, 2 Nov 2007 (PDT)
Disabled areas not tracking players?
I am getting results that indicate that a disabled area stops counting the number of players in it, causing strange results if a player is in the area when it is reenabled.--Henke37 14:55, 25 September 2011 (PDT)