Talk:$color: Difference between revisions
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Brain fart... tried without the quotation marks around the $color and it's working. | Brain fart... tried without the quotation marks around the $color and it's working. | ||
--[[User:Shawnolson|Shawnolson]] 15:00, 17 September 2011 (PDT) | --[[User:Shawnolson|Shawnolson]] 15:00, 17 September 2011 (PDT) | ||
: What, around the value? --[[User:Artfunkel|Artfunkel]] 03:06, 18 September 2011 (PDT) |
Revision as of 03:06, 18 September 2011
Does $color apply to the whole material, or just the RGB of the $basetexture ?
Solid Color
The docs state:
This parameter can be used without an albedo to display a solid color without the need of a texture
But when I use a VMT like this:
"VertexLitGeneric"
{
"$color" "{165.0 150.0 218.0}"
}
The material is always just white. Is this limited to a certain shader?
The material is loading on the model... but it is simply white. Is there some special step for this?
Brain fart... tried without the quotation marks around the $color and it's working. --Shawnolson 15:00, 17 September 2011 (PDT)
- What, around the value? --Artfunkel 03:06, 18 September 2011 (PDT)