Talk:Paint sphere: Difference between revisions

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Comment by [http://developer.valvesoftware.com/wiki/User:Sniper_1 Sniper_1]
Comment by [http://developer.valvesoftware.com/wiki/User:Sniper_1 Sniper_1]
:If you mean the blob hitting a surface sound, then you might want to simply use an [[info_paint_sprayer]]. If you mean a music, it plays automatically when you run on orange gel or jump off the blue one. You can always add a trigger brush in strategic points. --[[User:Mr.p.kiwi|Mr. P. Kiwi]] 11:40, 12 August 2011 (PDT)
:If you mean the blob hitting a surface sound, then you might want to simply use an [[info_paint_sprayer]]. If you mean a music, it plays automatically when you run on orange gel or jump off the blue one. You can always add a trigger brush in strategic points. --[[User:Mr.p.kiwi|Mr. P. Kiwi]] 11:40, 12 August 2011 (PDT)
:I mean that it should play music like the Trailer music on propulsion gel. The faster you are, the louder the music gets. The same with repulsion gel: Not just play a sound if you walk in and stand in there. It should just play a sound when you jump in the gel.
:Comment by [http://developer.valvesoftware.com/wiki/User:Sniper_1 Sniper_1]

Revision as of 00:46, 13 August 2011

Gel Music

Is there any Way to play a sound while using gels like in Portal 2's act 3?

Comment by Sniper_1

If you mean the blob hitting a surface sound, then you might want to simply use an info_paint_sprayer. If you mean a music, it plays automatically when you run on orange gel or jump off the blue one. You can always add a trigger brush in strategic points. --Mr. P. Kiwi 11:40, 12 August 2011 (PDT)
I mean that it should play music like the Trailer music on propulsion gel. The faster you are, the louder the music gets. The same with repulsion gel: Not just play a sound if you walk in and stand in there. It should just play a sound when you jump in the gel.
Comment by Sniper_1