Func ladder: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Brush ent|func_ladder|internal=1}} | {{Brush ent|func_ladder|internal=1}} | ||
A ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the '''toolsinvisibleladder''' material to the [[func_ladder]] brush. | |||
This entity has no keyvalues, flags, inputs, or outputs | This entity has no keyvalues, flags, inputs, or outputs. | ||
{{code class|CInfoLadder|nav_ladder.cpp}} | |||
{{intent}} | {{intent}} | ||
==See also== | ==See also== | ||
* [[Working Ladders]] | * [[Working Ladders]] |
Revision as of 04:13, 12 August 2011
A ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the toolsinvisibleladder material to the func_ladder brush.
This entity has no keyvalues, flags, inputs, or outputs.