Moving Clouds: Difference between revisions
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Revision as of 17:22, 14 November 2005

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By Mxthe
Finding The Model
Hehe you might belive its gonna be something complicated well its not.
Moving clouds are a simple prop_dynamic
With some css models
The models are
Props/Cs_Office/Clouds
Props/De_tides/Clouds
Props/De_port/Clouds
And some others
So if you want theses clouds in an hl2 map
Download cfgscape
http://nemesis.thewavelength.net/index.php?p=26
Close steam, open the Counter Strike Source Shared.gcf
Go in the Models/Props/Cs_office
And extract all clouds files you find.
Then go in Materials/Models/Props/Cs_office
And Extract all clouds files you find
Then place the models in Models/Props/Cs_office in hl2 folder
And place the materials in Materials/Models/Props/Cs_office
Restart steam, and you will find the model in the hammer :-)
Placing The Model
Now you got your model, so make a 3d Skybox, and place the model in it, the center of the prop_dynamic must be your sky_camera in the skybox.
Resize your 3dskybox if you have to, but its cooler to see all the cloud model.
And then compile and your done!
Was it hard?? :)