Point laser target: Difference between revisions

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(Really, we need to do the comparision.)
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{{portal2 point|point_laser_target}}
{{portal2 point|point_laser_target}} It is a target for lasers to strike. The entity will fire outputs when struck and unstruck. Compare with [[prop_laser_catcher]].
 
== Entity description ==
Target for lasers to strike. The entity will fire outputs when struck and unstruck. Compare with [[prop_laser_catcher]].


== Keyvalues ==
== Keyvalues ==

Revision as of 06:55, 31 July 2011

Template:Portal2 point It is a target for lasers to strike. The entity will fire outputs when struck and unstruck. Compare with prop_laser_catcher.

Keyvalues

Terminal Point ([todo internal name (i)]) <boolean>
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs

OnPowered
Fired when a laser hits the target.
OnUnpowered
Fired when a laser has stopped hitting the target.