Portal 2: Difference between revisions

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{{Game release|appid=620}}
{{Game release|appid=620}}
[[Image:Portal2_logo.jpg|thumb|The Portal 2 Logo]]
{{toc-right}}


[[Image:Portal2_logo.jpg|200px|right]]


{{portal2}} '''Portal 2''' (2011) draws from the award-winning formula of innovative gameplay, story, and music that earned the original [[Portal]] over 70 industry accolades and created a cult following.
{{portal2}} '''Portal 2''' (2011) draws from the award-winning formula of innovative gameplay, story, and music that earned the original [[Portal]] over 70 industry accolades and created a cult following.
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; Improved [[W:shadow_mapping|shadow mapping]]
; Improved [[W:shadow_mapping|shadow mapping]]
: The entity [[env_projectedtexture]] is used intensively throughout the game. Compared to previous implementations, it's utilizing a depthmap with a higher resolution and makes use of a smoother filtering kernel.
: The entity [[env_projectedtexture]] is used intensively throughout the game. Compared to previous implementations it has higher default resolution, better edge filtering and support for the caching of shadows from static objects.
; [[Soundscripts#Operator_stacks|Sound operators]]
; [[Soundscripts#Operator_stacks|Sound operators]]
: For defining complex audio behaviour.
: For defining complex audio behaviour.
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* Portal 2 (<code>portal2</code>)
* Portal 2 (<code>portal2</code>)
* Portal 2 engine branch ({{confirm|not shared with other games}})
* Portal 2 engine branch


== See Also ==
== See Also ==

Revision as of 04:21, 15 June 2011

Portal2 logo.jpg

Portal 2 Portal 2 (2011) draws from the award-winning formula of innovative gameplay, story, and music that earned the original Portal over 70 industry accolades and created a cult following.

The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with GLaDOS, the occasionally murderous computer companion who guided them through the original game.

The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively.

Note.pngNote:Portal 2 grants access to the Source SDK and SDK Base games. Its store page does not mention this.

Features

Portal 2 introduces:

Improved shadow mapping
The entity env_projectedtexture is used intensively throughout the game. Compared to previous implementations it has higher default resolution, better edge filtering and support for the caching of shadows from static objects.
Sound operators
For defining complex audio behaviour.
Blob particles
Used to render paint.
Video playback on materials
Added support to render Bink Video in-game on surfaces.

Content

  • Portal 2 (portal2)
  • Portal 2 engine branch

See Also

Gallery

External links