Template:Fl BaseTrigger: Difference between revisions

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m (Added flag numbers)
(Category and templates)
Line 1: Line 1:
* 1 : Applies to clients (players)
{{ScrollBox|title=TriggerOnce|
* 2 : Applies to NPCs
* 1 : Clients
* 4 : Applies to pushables
* 2 : NPCs
* 8 : Applies to physics objects
* 4 : Pushables
* 16 : Applies to player ally NPCs
* 8 : Physics Objects
* 32 : Applies to clients in vehicles
* 16 : Only player ally NPCs
* 64 : Applies to everything
* 32 : Only clients in vehicles
* 512 : Applies to clients '''not''' in vehicles
* 64 : Everything (not including physics debris)
* 1024 : Applies to physics debris
* 512 : Only clients *not* in vehicles
* 2048 : Applies to NPCs in vehicles (Respects player ally flag)
* 1024 : Physics debris
* 2048 : Only NPCs in vehicles (respects player ally flag)
* 4096 : Correctly account for object mass (trigger_push used to assume 100Kg) and multiple component physobjs (car, blob...) {{AS add}}
}}<noinclude>
[[Category:Flag Templates|TriggerOnce]]
</noinclude>

Revision as of 23:44, 9 June 2011

TriggerOnce:
  • 1 : Clients
  • 2 : NPCs
  • 4 : Pushables
  • 8 : Physics Objects
  • 16 : Only player ally NPCs
  • 32 : Only clients in vehicles
  • 64 : Everything (not including physics debris)
  • 512 : Only clients *not* in vehicles
  • 1024 : Physics debris
  • 2048 : Only NPCs in vehicles (respects player ally flag)
  • 4096 : Correctly account for object mass (trigger_push used to assume 100Kg) and multiple component physobjs (car, blob...) Template:AS add