Keyvalue/Targetname: Difference between revisions
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{{KV|Entity Scripts|scriptlist|Name(s) of script files that are executed after all entities have spawned.|since=L4D2}} | {{KV|Entity Scripts|scriptlist|Name(s) of script files that are executed after all entities have spawned.|since=L4D2}} | ||
{{KV|Script think function|string|Name of a function in this entity's script scope which will be called automatically.|since=L4D2}} | {{KV|Script think function|string|Name of a function in this entity's script scope which will be called automatically.|since=L4D2}} | ||
}}<noinclude>[[Category: | }}<noinclude> | ||
[[Category:Keyvalue Templates|Targetname]] | |||
</noinclude> |
Revision as of 21:55, 7 June 2011
Targetname:
- Entity Scripts ([todo internal name (i)]) <scriptlist> (in all games since
)
- Name(s) of script files that are executed after all entities have spawned.