Keyvalue/Targetname: Difference between revisions

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{{KV|Entity Scripts|scriptlist|Name(s) of script files that are executed after all entities have spawned.|since=L4D2}}
{{KV|Entity Scripts|scriptlist|Name(s) of script files that are executed after all entities have spawned.|since=L4D2}}
{{KV|Script think function|string|Name of a function in this entity's script scope which will be called automatically.|since=L4D2}}
{{KV|Script think function|string|Name of a function in this entity's script scope which will be called automatically.|since=L4D2}}
}}<noinclude>[[Category:FGD Templates|T]]</noinclude>
}}<noinclude>
[[Category:Keyvalue Templates|Targetname]]
</noinclude>

Revision as of 21:55, 7 June 2011

Targetname:
Name ([todo internal name (i)]) <string>
The name that other entities refer to this entity by.
Entity Scripts ([todo internal name (i)]) <scriptlist> (in all games since Left 4 Dead 2)
Name(s) of script files that are executed after all entities have spawned.
Script think function ([todo internal name (i)]) <string> (in all games since Left 4 Dead 2)
Name of a function in this entity's script scope which will be called automatically.