List of Portal 2 Soundscapes: Difference between revisions
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{{portal2}} This is a complete list of all [[Portal 2]] [[soundscape]]s. | {{portal2}} This is a complete list of all [[Portal 2]] [[soundscape]]s. | ||
==''Test Chamber''== | |||
=== ''_Destruction''=== | |||
{| | |||
|- | |||
| | |||
TestChamber_Destruction.DestructionBase | TestChamber_Destruction.DestructionBase | ||
TestChamber_Destruction.DestructionBeauty | TestChamber_Destruction.DestructionBeauty | ||
TestChamber_Destruction.Dual_Lasers | TestChamber_Destruction.Dual_Lasers | ||
TestChamber_Destruction.Dual_Lasers_Intro | TestChamber_Destruction.Dual_Lasers_Intro | ||
TestChamber_Destruction.GlaDOS_Basement | TestChamber_Destruction.GlaDOS_Basement | ||
TestChamber_Destruction.GlaDOS_Breaker_Room | TestChamber_Destruction.GlaDOS_Breaker_Room | ||
TestChamber_Destruction.GlaDOS_Chamber_Diver | TestChamber_Destruction.GlaDOS_Chamber_Diver | ||
TestChamber_Destruction.Glados_Chamber_Postwake | TestChamber_Destruction.Glados_Chamber_Postwake | ||
TestChamber_Destruction.GlaDOS_Chamber_Prewake | TestChamber_Destruction.GlaDOS_Chamber_Prewake | ||
TestChamber_Destruction.GlaDOS_Chamber_Whoomp | TestChamber_Destruction.GlaDOS_Chamber_Whoomp | ||
TestChamber_Destruction.GlaDOS_Hall | TestChamber_Destruction.GlaDOS_Hall | ||
TestChamber_Destruction.GlaDOS_New_Basement | TestChamber_Destruction.GlaDOS_New_Basement | ||
TestChamber_Destruction.GlaDOS_PreBasement | TestChamber_Destruction.GlaDOS_PreBasement | ||
Testchamber_Destruction.Grain_Click | Testchamber_Destruction.Grain_Click | ||
| | |||
TestChamber_Destruction.Intro_03 | TestChamber_Destruction.Intro_03 | ||
TestChamber_Destruction.Intro_03_Alt | TestChamber_Destruction.Intro_03_Alt | ||
Line 235: | Line 37: | ||
TestChamber_Destruction.Intro_06 | TestChamber_Destruction.Intro_06 | ||
TestChamber_Destruction.Intro_06_BTS | TestChamber_Destruction.Intro_06_BTS | ||
TestChamber_Destruction.Laser_Redirect_Intro | TestChamber_Destruction.Laser_Redirect_Intro | ||
TestChamber_Destruction.Laser_Stairs | TestChamber_Destruction.Laser_Stairs | ||
TestChamber_Destruction.MetalGroan_01 | TestChamber_Destruction.MetalGroan_01 | ||
TestChamber_Destruction.MetalPipe_01 | TestChamber_Destruction.MetalPipe_01 | ||
TestChamber_Destruction.WaterDrip_01 | TestChamber_Destruction.WaterDrip_01 | ||
TestChamber_Destruction.WindEerie_01 | TestChamber_Destruction.WindEerie_01 | ||
|} | |||
=== ''.Industrial'' or ''_Industrial''=== | |||
{| | |||
|- | |||
| | |||
TestChamber_Industrial.BowedMetal_01 | TestChamber_Industrial.BowedMetal_01 | ||
TestChamber_Industrial.BubblingGoo_01 | TestChamber_Industrial.BubblingGoo_01 | ||
TestChamber.Industrial_clean_01 | TestChamber.Industrial_clean_01 | ||
TestChamber.Industrial_clean_02 | TestChamber.Industrial_clean_02 | ||
Line 252: | Line 64: | ||
TestChamber.Industrial_clean_06 | TestChamber.Industrial_clean_06 | ||
TestChamber.Industrial_clean_07 | TestChamber.Industrial_clean_07 | ||
TestChamber_Industrial.ClickStick_01 | TestChamber_Industrial.ClickStick_01 | ||
TestChamber_Industrial.HotelFluorescents_01 | TestChamber_Industrial.HotelFluorescents_01 | ||
TestChamber_Industrial.HotelRefrigeration_01 | TestChamber_Industrial.HotelRefrigeration_01 | ||
TestChamber_Industrial.Incinerator | TestChamber_Industrial.Incinerator | ||
TestChamber_Industrial.Incinerator_Destroyed_Hall | TestChamber_Industrial.Incinerator_Destroyed_Hall | ||
Line 260: | Line 75: | ||
TestChamber_Industrial.Incinerator_Destroyed_Hall_Inferno | TestChamber_Industrial.Incinerator_Destroyed_Hall_Inferno | ||
TestChamber_Industrial.Incinerator_Destroyed_Room | TestChamber_Industrial.Incinerator_Destroyed_Room | ||
TestChamber_Industrial.Incinerator_Tube_Fall | TestChamber_Industrial.Incinerator_Tube_Fall | ||
| | |||
TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss | TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss | ||
TestChamber_Industrial.Intro_01_Hotel_PrePowerLoss | TestChamber_Industrial.Intro_01_Hotel_PrePowerLoss | ||
TestChamber_Industrial.Intro_01_Ride_01 | TestChamber_Industrial.Intro_01_Ride_01 | ||
TestChamber_Industrial.Intro_01_Ride_02 | TestChamber_Industrial.Intro_01_Ride_02 | ||
TestChamber_Industrial.Intro_01_Ride_03 | TestChamber_Industrial.Intro_01_Ride_03 | ||
TestChamber.Industrial_muffled_01 | TestChamber.Industrial_muffled_01 | ||
TestChamber.Industrial_muffled_02 | TestChamber.Industrial_muffled_02 | ||
Line 274: | Line 93: | ||
TestChamber.Industrial_muffled_05 | TestChamber.Industrial_muffled_05 | ||
TestChamber.Industrial_muffled_06 | TestChamber.Industrial_muffled_06 | ||
TestChamber.Industrial_partial_open | TestChamber.Industrial_partial_open | ||
TestChamber_Industrial.ScrapedMetal_01 | TestChamber_Industrial.ScrapedMetal_01 | ||
TestChamber_Industrial.WarehouseImpact_01 | TestChamber_Industrial.WarehouseImpact_01 | ||
TestChamber_Industrial.WarehouseImpact_02 | TestChamber_Industrial.WarehouseImpact_02 | ||
TestChamber_Industrial.WarehouseImpact_03 | TestChamber_Industrial.WarehouseImpact_03 | ||
TestChamber_Industrial.WarehouseMotor_01 | TestChamber_Industrial.WarehouseMotor_01 | ||
TestChamber_Industrial.WarehousePower_01 | TestChamber_Industrial.WarehousePower_01 | ||
TestChamber_Industrial.WarehouseWronk_01 | TestChamber_Industrial.WarehouseWronk_01 | ||
TestChamber_Industrial.WarehouseWronk_02 | TestChamber_Industrial.WarehouseWronk_02 | ||
|} | |||
=== etc. === | |||
{| | |||
|- | |||
| | |||
TestChamber_01.Awake | |||
TestChamber_01.Vent | |||
TestChamber_BTS.Comb | |||
TestChamber_BTS.Crystal | |||
TestChamber_BTS.Drone | |||
TestChamber_BTS.Generator | |||
TestChamber.clean_liquid_01 | |||
TestChamber.clean_liquid_02 | |||
TestChamber.fizzler_01 | |||
TestChamber.liquid_01 | TestChamber.liquid_01 | ||
TestChamber.liquid_02 | TestChamber.liquid_02 | ||
Line 289: | Line 132: | ||
testchamber.liquid_lg_01 | testchamber.liquid_lg_01 | ||
testchamber.liquid_lg_02 | testchamber.liquid_lg_02 | ||
Testchamber_med_01 | Testchamber_med_01 | ||
Testchamber_med_01a | Testchamber_med_01a | ||
TestChamber.paint_01 | TestChamber.paint_01 | ||
TestChamber.paint_02 | TestChamber.paint_02 | ||
TestChamber.paint_03 | TestChamber.paint_03 | ||
| | |||
TestChamber.paint.liquid_01 | TestChamber.paint.liquid_01 | ||
TestChamber.paint.liquid_02 | TestChamber.paint.liquid_02 | ||
TestChamber.paint.liquid_03 | TestChamber.paint.liquid_03 | ||
TestChamber_paint_transition_01 | TestChamber_paint_transition_01 | ||
TestChamber_transition_01 | TestChamber_transition_01 | ||
TestChamber_transition_02 | TestChamber_transition_02 | ||
TestChamber_Vegetation.AfricanBirds | TestChamber_Vegetation.AfricanBirds | ||
TestChamber_Vegetation.BirdsInsects | TestChamber_Vegetation.BirdsInsects | ||
TestChamber_Vegetation.Crows | TestChamber_Vegetation.Crows | ||
TestChamber_Vegetation.Elevator_01 | TestChamber_Vegetation.Elevator_01 | ||
TestChamber_Vegetation.Elevator_Birds_01 | TestChamber_Vegetation.Elevator_Birds_01 | ||
TestChamber_Vegetation.Insects_01 | TestChamber_Vegetation.Insects_01 | ||
TestChamber_Vegetation.Insects_02 | TestChamber_Vegetation.Insects_02 | ||
TestChamber_Vegetation.Insects_03 | TestChamber_Vegetation.Insects_03 | ||
TestChamber_Vegetation.Intro_01_CubeRoom | TestChamber_Vegetation.Intro_01_CubeRoom | ||
TestChamber_Vegetation.Intro_01_Main | TestChamber_Vegetation.Intro_01_Main | ||
TestChamber_Vegetation.Intro_01_MainPortal | TestChamber_Vegetation.Intro_01_MainPortal | ||
TestChamber_Vegetation.NoBirds | TestChamber_Vegetation.NoBirds | ||
TestChamber_Vegetation.Standard | TestChamber_Vegetation.Standard | ||
TestChamber_Vegetation.WaterDrips | TestChamber_Vegetation.WaterDrips | ||
| | |||
|} | |||
==''room''== | |||
=== ''room02''=== | |||
{| | |||
|- | |||
| | |||
room02_5.wall_5 | |||
room02.catapult_1 | |||
room02.catapult_2 | |||
room02.catapult_wall_intro | |||
room02.come_along | |||
room02.doors | |||
room02.fan | |||
room02.fling_1 | |||
room02.fling_3 | |||
room02.fling_crushers | |||
room02.infinifling_train | |||
room02.laser_2 | |||
room02.laser_crusher | |||
room02.mp_coop_lobby_2 | |||
room02.multifling_1 | |||
room02.paint_bridge | |||
room02.paint_come_along | |||
room02.paint_longjump | |||
room02.paint_redirect | |||
room02.paint_red_racer | |||
room02.paint_speed_catch | |||
room02.paint_walljumps | |||
| | |||
room02.race_2 | |||
room02.rat_maze | |||
room02.seperation_1 | |||
room02.speed_fling | |||
room02.start | |||
room02.start02 | |||
room02.start_03 | |||
room02.tbeam_catch_grind_1 | |||
room02.tbeam_drill | |||
room02.tbeam_end | |||
room02.tbeam_fling_float_1 | |||
room02.tbeam_laser_1 | |||
room02.tbeam_maze | |||
room02.tbeam_polarity | |||
room02.tbeam_polarity2 | |||
room02.tbeam_polarity3 | |||
room02.tbeam_redirect | |||
room02.turret_ball | |||
room02.turret_walls | |||
room02.wall_2 | |||
room02.wall_5 | |||
room02.wall_block | |||
room02.wall_intro | |||
|} | |||
===all others rooms=== | |||
{| | |||
|- | |||
| | |||
room01.endlevel | |||
room01.fan | |||
room01.mp_coop_lobby_2 | |||
room01.start | |||
room01.wall_5 | |||
room03.doors | |||
room03.fan | |||
room03.fling_3 | |||
room03.race_02 | |||
room03.start | |||
room03.start02 | |||
room03.start_03 | |||
room03.tbeam_end | |||
room03.tbeam_redirect | |||
room03.wall_5 | |||
| | |||
room04.catapult_1 | |||
room04.catapult_2 | |||
room04.catapult_wall_intro | |||
room04.multifling_1 | |||
room04.paint_bridge | |||
room04.paint_red_racer | |||
room04.paint_walljumps | |||
room04.speed_fling | |||
room04.tbeam_end | |||
room04.turret_ball | |||
room04.turret_walls | |||
room04.wall_5 | |||
room04.wall_block | |||
room04.wall_intro | |||
room05.fling_crushers | |||
room05.wall_5 | |||
room06.catapult_1 | |||
room06.wall_5 | |||
|} | |||
==''sabotage''== | |||
{| | |||
|- | |||
| | |||
sab.factory_01 | |||
sab.factory.control_room | |||
sab.factory.end.hall | |||
sab.factory.geltubes | |||
sab.factory.hall_01 | |||
sab.factory.offices_01 | |||
sab.factory.offices_01a | |||
sab.factory.spawn | |||
sab.factory.trans_01 | |||
sab.factory.turret_01 | |||
sab.factory.turret_01a | |||
| | |||
sabotage.spawn | |||
sabotage.trans.small | |||
sab.panel.conveyor_01 | |||
sab.panel.factory_01 | |||
sab.panel.hall_01 | |||
sab.panel.spawn | |||
sab.panel.trans_01 | |||
sab.tox.factory_01 | |||
sab.tox.factory_02 | |||
sab.tox.hall | |||
sab.tox.spawn | |||
|} | |||
==''ug'' (for underground)== | |||
{| | |||
|- | |||
| | |||
ug_bomb_water_01 | ug_bomb_water_01 | ||
ug_cave_ext_01 | ug_cave_ext_01 | ||
ug_cave_int_01 | ug_cave_int_01 | ||
ug_cave_int_02 | ug_cave_int_02 | ||
ug_cave_int_03 | ug_cave_int_03 | ||
ug_cave_spawn | ug_cave_spawn | ||
ug_climb_door_01 | ug_climb_door_01 | ||
ug_climb_exit_01 | ug_climb_exit_01 | ||
ug_climb_int_01 | ug_climb_int_01 | ||
ug_climb_int_02 | ug_climb_int_02 | ||
ug_climb_shaft_01 | ug_climb_shaft_01 | ||
ug_door_01 | ug_door_01 | ||
ug_lake_chamber_01 | ug_lake_chamber_01 | ||
ug_lake_int_01 | ug_lake_int_01 | ||
ug_lake_int_02 | ug_lake_int_02 | ||
ug_lake_int_02a | ug_lake_int_02a | ||
ug_lake_spawn | ug_lake_spawn | ||
ug_lake_spawn_02 | ug_lake_spawn_02 | ||
ug_lake_top_01 | ug_lake_top_01 | ||
| | |||
ug_pit_01 | ug_pit_01 | ||
ug_pit_02 | ug_pit_02 | ||
ug_pit_03 | ug_pit_03 | ||
ug_pit_lite | ug_pit_lite | ||
ug_portal_ext_01 | ug_portal_ext_01 | ||
ug_portal_int_01 | ug_portal_int_01 | ||
ug_portal_int_02 | ug_portal_int_02 | ||
ug_portal_int_03 | ug_portal_int_03 | ||
ug_portal_shaft_01 | ug_portal_shaft_01 | ||
ug_portal_tunnel_01 | ug_portal_tunnel_01 | ||
ug_sphere_int_01 | ug_sphere_int_01 | ||
ug_sphere_int_01a | ug_sphere_int_01a | ||
ug_sphere_int_02 | ug_sphere_int_02 | ||
ug_sphere_int_02a | ug_sphere_int_02a | ||
ug_sphere_samll_room | ug_sphere_samll_room | ||
ug_sphere_water_01 | ug_sphere_water_01 | ||
ug_sphere_water_01a | ug_sphere_water_01a | ||
Line 368: | Line 392: | ||
ug_sphere_water_02a | ug_sphere_water_02a | ||
ug_sphere_water_02b | ug_sphere_water_02b | ||
ug_trans_01 | ug_trans_01 | ||
|} | |||
==''portal''== | |||
{| | |||
|- | |||
| | |||
portal_escape.final_boss | |||
portal_escape.final_boss2 | |||
portal_escape.hazard_liquid_tunnel | |||
portal_escape.in_shaft_high | |||
portal_escape.in_shaft_low | |||
portal_escape.intro | |||
portal_escape.nearing_boss | |||
portal_escape.tube | |||
portal_testchmb.cleanser | |||
portal_testchmb.cross_the_gap | |||
portal_testchmb.elevator_shaft | |||
portal_testchmb.energy_ball | |||
| | |||
portal_testchmb.explore_space | |||
portal_testchmb.fire_pit | |||
portal_testchmb.fixed_portal | |||
portal_testchmb.fling | |||
portal_testchmb.get_the_box | |||
portal_testchmb.goo_pit | |||
portal_testchmb.tight_space | |||
portal_testchmb.track_train | |||
portal_testchmb.turret_danger | |||
portal_testchmb.use_your_box | |||
|} | |||
==''finale''== | |||
{| | |||
|- | |||
| | |||
finale_1_chamber_01 | |||
finale_1_hall_01 | |||
finale_1_platform_01 | |||
finale_1_transition_01 | |||
finale_2_chamber_01 | |||
finale_2_paint_01 | |||
finale_2_spawn | |||
finale_2_tbeam_01 | |||
finale_2_turrets | |||
finale_2_water.chamber | |||
| | |||
finale_3_chamber_01 | |||
finale_3_chamber_02 | |||
finale_3_spawn | |||
finale_4_chamber_01 | |||
finale_4_chamber_02 | |||
finale_4_chamber_03 | |||
finale_4_wheatley_chamber | |||
|} | |||
== All other sounds == | |||
{| | |||
|- | |||
| | |||
airlock01.instance | |||
BR_metals | |||
BR.train_interior_1 | |||
BR.train_knocked_out | |||
catch_chamber_01 | |||
colo_chamber_01 | |||
colo_chamber_02 | |||
coop.silence | |||
core.chamber_01 | |||
core.main.chamber_01 | |||
core.spawn | |||
endlevel.instance | |||
EntryExitElevator.Exterior | |||
EntryExitElevator.IndustrialStairs | |||
EntryExitElevator.Interior | |||
EntryExitElevator.OpenChamber | |||
gap.ratman_01 | |||
goalie_interior_01 | |||
hall01.paint_longjump | |||
hallway_short01.instance | |||
industrial_gen_01 | |||
jb2_catwalksection_01 | |||
jb2_catwalksection_end_room | |||
jb3_catwalksection_01 | |||
jb_catwalksection_01 | |||
jb_catwalksection_02 | |||
jb_chamber_01 | |||
jb_chamber_exit_01 | |||
jb_toxin_chamber | |||
| | |||
jump_chamber_lg_01 | |||
laser_catapult_01 | |||
laser_chamber_lg_01 | |||
laser_chamber_lg_01a | |||
laser_chamber_med_02 | |||
laser_plat_01 | |||
laser_plat_ext_01 | |||
laser_plat_int_01 | |||
pan_test | |||
PD.Industrial_muffled_01 | |||
PD.Industrial_muffled_02 | |||
PD.Industrial_muffled_03 | |||
PD.Industrial_muffled_04 | |||
PD.Industrial_muffled_04a | |||
PD.Industrial_muffled_05 | |||
PD.liquid_01 | |||
PD.liquid_02 | |||
PD.liquid_03 | |||
PD.liquid_04 | |||
PD_transition_01 | |||
preTestChamber.Industrial_muffled_01 | |||
return_chamber_01 | |||
return_chamber_02 | |||
return_spawn | |||
return_trans_01 | |||
rug_ratman_01 | |||
spawn_room01.instance | |||
spawn_room_intro.instance | |||
tb_catch_chamber_01 | |||
tbeam_chamber_01 | |||
tbeam_chamber_02 | |||
tb_pol_chamber_01 | |||
tb_wall_chamber_01 | |||
| | |||
traincar.mvmnt | |||
train.exterior | |||
train.exterior_intro_fade | |||
train.exterior.quiet | |||
trust_chamber_01 | |||
trust_ratman_01 | |||
tube.spawn | |||
Turretchamber_01 | |||
Turretchamber_02 | |||
Turretchamber_03 | |||
Turretchamber_04 | |||
Turretchamber_04a | |||
Turretchamber.intro_01 | |||
Turretchamber.liquid_01 | |||
util.abstract.random.ambient | util.abstract.random.ambient | ||
util.abstract.random.ambient.hi | util.abstract.random.ambient.hi | ||
utility.metal.imp.lo | utility.metal.imp.lo | ||
util_lo.end_mach | util_lo.end_mach | ||
util.random.boomer | util.random.boomer | ||
Line 381: | Line 590: | ||
util.tech.random.ambient.hi | util.tech.random.ambient.hi | ||
util_water.drain | util_water.drain | ||
warehouse.hallway_01 | warehouse.hallway_01 | ||
warehouse.Industrial_01 | warehouse.Industrial_01 | ||
warehouse.Industrial_02 | warehouse.Industrial_02 | ||
warehouse.med_01 | warehouse.med_01 | ||
warehouse.med_02 | warehouse.med_02 | ||
Line 391: | Line 603: | ||
warehouse.med_06 | warehouse.med_06 | ||
warehouse.med_06a | warehouse.med_06a | ||
|} | |||
[[Category:Portal 2 Level Design]] | [[Category:Portal 2 Level Design]] |
Revision as of 18:36, 14 May 2011
This is a complete list of all Portal 2 soundscapes.
Test Chamber
_Destruction
TestChamber_Destruction.DestructionBase TestChamber_Destruction.DestructionBeauty TestChamber_Destruction.Dual_Lasers TestChamber_Destruction.Dual_Lasers_Intro TestChamber_Destruction.GlaDOS_Basement TestChamber_Destruction.GlaDOS_Breaker_Room TestChamber_Destruction.GlaDOS_Chamber_Diver TestChamber_Destruction.Glados_Chamber_Postwake TestChamber_Destruction.GlaDOS_Chamber_Prewake TestChamber_Destruction.GlaDOS_Chamber_Whoomp TestChamber_Destruction.GlaDOS_Hall TestChamber_Destruction.GlaDOS_New_Basement TestChamber_Destruction.GlaDOS_PreBasement Testchamber_Destruction.Grain_Click |
TestChamber_Destruction.Intro_03 TestChamber_Destruction.Intro_03_Alt TestChamber_Destruction.Intro_03_EndVeg TestChamber_Destruction.Intro_03_Halls TestChamber_Destruction.Intro_04 TestChamber_Destruction.Intro_04_Alt TestChamber_Destruction.Intro_05 TestChamber_Destruction.Intro_05_End TestChamber_Destruction.Intro_05_Start TestChamber_Destruction.Intro_06 TestChamber_Destruction.Intro_06_BTS TestChamber_Destruction.Laser_Redirect_Intro TestChamber_Destruction.Laser_Stairs TestChamber_Destruction.MetalGroan_01 TestChamber_Destruction.MetalPipe_01 TestChamber_Destruction.WaterDrip_01 TestChamber_Destruction.WindEerie_01 |
.Industrial or _Industrial
TestChamber_Industrial.BowedMetal_01 TestChamber_Industrial.BubblingGoo_01 TestChamber.Industrial_clean_01 TestChamber.Industrial_clean_02 TestChamber.Industrial_clean_03 TestChamber.Industrial_clean_04 TestChamber.Industrial_clean_04a TestChamber.Industrial_clean_05 TestChamber.Industrial_clean_06 TestChamber.Industrial_clean_07 TestChamber_Industrial.ClickStick_01 TestChamber_Industrial.HotelFluorescents_01 TestChamber_Industrial.HotelRefrigeration_01 TestChamber_Industrial.Incinerator TestChamber_Industrial.Incinerator_Destroyed_Hall TestChamber_Industrial.Incinerator_Destroyed_Hall_Goo TestChamber_Industrial.Incinerator_Destroyed_Hall_Inferno TestChamber_Industrial.Incinerator_Destroyed_Room TestChamber_Industrial.Incinerator_Tube_Fall |
TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss TestChamber_Industrial.Intro_01_Hotel_PrePowerLoss TestChamber_Industrial.Intro_01_Ride_01 TestChamber_Industrial.Intro_01_Ride_02 TestChamber_Industrial.Intro_01_Ride_03 TestChamber.Industrial_muffled_01 TestChamber.Industrial_muffled_02 TestChamber.Industrial_muffled_02a TestChamber.Industrial_muffled_02b TestChamber.Industrial_muffled_03 TestChamber.Industrial_muffled_04 TestChamber.Industrial_muffled_05 TestChamber.Industrial_muffled_06 TestChamber.Industrial_partial_open TestChamber_Industrial.ScrapedMetal_01 TestChamber_Industrial.WarehouseImpact_01 TestChamber_Industrial.WarehouseImpact_02 TestChamber_Industrial.WarehouseImpact_03 TestChamber_Industrial.WarehouseMotor_01 TestChamber_Industrial.WarehousePower_01 TestChamber_Industrial.WarehouseWronk_01 TestChamber_Industrial.WarehouseWronk_02 |
etc.
TestChamber_01.Awake TestChamber_01.Vent TestChamber_BTS.Comb TestChamber_BTS.Crystal TestChamber_BTS.Drone TestChamber_BTS.Generator TestChamber.clean_liquid_01 TestChamber.clean_liquid_02 TestChamber.fizzler_01 TestChamber.liquid_01 TestChamber.liquid_02 TestChamber.liquid_03 TestChamber.liquid_04 testchamber.liquid_lg_01 testchamber.liquid_lg_02 Testchamber_med_01 Testchamber_med_01a TestChamber.paint_01 TestChamber.paint_02 TestChamber.paint_03 |
TestChamber.paint.liquid_01 TestChamber.paint.liquid_02 TestChamber.paint.liquid_03 TestChamber_paint_transition_01 TestChamber_transition_01 TestChamber_transition_02 TestChamber_Vegetation.AfricanBirds TestChamber_Vegetation.BirdsInsects TestChamber_Vegetation.Crows TestChamber_Vegetation.Elevator_01 TestChamber_Vegetation.Elevator_Birds_01 TestChamber_Vegetation.Insects_01 TestChamber_Vegetation.Insects_02 TestChamber_Vegetation.Insects_03 TestChamber_Vegetation.Intro_01_CubeRoom TestChamber_Vegetation.Intro_01_Main TestChamber_Vegetation.Intro_01_MainPortal TestChamber_Vegetation.NoBirds TestChamber_Vegetation.Standard TestChamber_Vegetation.WaterDrips |
room
room02
room02_5.wall_5 room02.catapult_1 room02.catapult_2 room02.catapult_wall_intro room02.come_along room02.doors room02.fan room02.fling_1 room02.fling_3 room02.fling_crushers room02.infinifling_train room02.laser_2 room02.laser_crusher room02.mp_coop_lobby_2 room02.multifling_1 room02.paint_bridge room02.paint_come_along room02.paint_longjump room02.paint_redirect room02.paint_red_racer room02.paint_speed_catch room02.paint_walljumps |
room02.race_2 room02.rat_maze room02.seperation_1 room02.speed_fling room02.start room02.start02 room02.start_03 room02.tbeam_catch_grind_1 room02.tbeam_drill room02.tbeam_end room02.tbeam_fling_float_1 room02.tbeam_laser_1 room02.tbeam_maze room02.tbeam_polarity room02.tbeam_polarity2 room02.tbeam_polarity3 room02.tbeam_redirect room02.turret_ball room02.turret_walls room02.wall_2 room02.wall_5 room02.wall_block room02.wall_intro |
all others rooms
room01.endlevel room01.fan room01.mp_coop_lobby_2 room01.start room01.wall_5 room03.doors room03.fan room03.fling_3 room03.race_02 room03.start room03.start02 room03.start_03 room03.tbeam_end room03.tbeam_redirect room03.wall_5 |
room04.catapult_1 room04.catapult_2 room04.catapult_wall_intro room04.multifling_1 room04.paint_bridge room04.paint_red_racer room04.paint_walljumps room04.speed_fling room04.tbeam_end room04.turret_ball room04.turret_walls room04.wall_5 room04.wall_block room04.wall_intro room05.fling_crushers room05.wall_5 room06.catapult_1 room06.wall_5 |
sabotage
sab.factory_01 sab.factory.control_room sab.factory.end.hall sab.factory.geltubes sab.factory.hall_01 sab.factory.offices_01 sab.factory.offices_01a sab.factory.spawn sab.factory.trans_01 sab.factory.turret_01 sab.factory.turret_01a |
sabotage.spawn sabotage.trans.small sab.panel.conveyor_01 sab.panel.factory_01 sab.panel.hall_01 sab.panel.spawn sab.panel.trans_01 sab.tox.factory_01 sab.tox.factory_02 sab.tox.hall sab.tox.spawn |
ug (for underground)
ug_bomb_water_01 ug_cave_ext_01 ug_cave_int_01 ug_cave_int_02 ug_cave_int_03 ug_cave_spawn ug_climb_door_01 ug_climb_exit_01 ug_climb_int_01 ug_climb_int_02 ug_climb_shaft_01 ug_door_01 ug_lake_chamber_01 ug_lake_int_01 ug_lake_int_02 ug_lake_int_02a ug_lake_spawn ug_lake_spawn_02 ug_lake_top_01 |
ug_pit_01 ug_pit_02 ug_pit_03 ug_pit_lite ug_portal_ext_01 ug_portal_int_01 ug_portal_int_02 ug_portal_int_03 ug_portal_shaft_01 ug_portal_tunnel_01 ug_sphere_int_01 ug_sphere_int_01a ug_sphere_int_02 ug_sphere_int_02a ug_sphere_samll_room ug_sphere_water_01 ug_sphere_water_01a ug_sphere_water_01b ug_sphere_water_02 ug_sphere_water_02a ug_sphere_water_02b ug_trans_01 |
portal
portal_escape.final_boss portal_escape.final_boss2 portal_escape.hazard_liquid_tunnel portal_escape.in_shaft_high portal_escape.in_shaft_low portal_escape.intro portal_escape.nearing_boss portal_escape.tube portal_testchmb.cleanser portal_testchmb.cross_the_gap portal_testchmb.elevator_shaft portal_testchmb.energy_ball |
portal_testchmb.explore_space portal_testchmb.fire_pit portal_testchmb.fixed_portal portal_testchmb.fling portal_testchmb.get_the_box portal_testchmb.goo_pit portal_testchmb.tight_space portal_testchmb.track_train portal_testchmb.turret_danger portal_testchmb.use_your_box |
finale
finale_1_chamber_01 finale_1_hall_01 finale_1_platform_01 finale_1_transition_01 finale_2_chamber_01 finale_2_paint_01 finale_2_spawn finale_2_tbeam_01 finale_2_turrets finale_2_water.chamber |
finale_3_chamber_01 finale_3_chamber_02 finale_3_spawn finale_4_chamber_01 finale_4_chamber_02 finale_4_chamber_03 finale_4_wheatley_chamber |
All other sounds
airlock01.instance BR_metals BR.train_interior_1 BR.train_knocked_out catch_chamber_01 colo_chamber_01 colo_chamber_02 coop.silence core.chamber_01 core.main.chamber_01 core.spawn endlevel.instance EntryExitElevator.Exterior EntryExitElevator.IndustrialStairs EntryExitElevator.Interior EntryExitElevator.OpenChamber gap.ratman_01 goalie_interior_01 hall01.paint_longjump hallway_short01.instance industrial_gen_01 jb2_catwalksection_01 jb2_catwalksection_end_room jb3_catwalksection_01 jb_catwalksection_01 jb_catwalksection_02 jb_chamber_01 jb_chamber_exit_01 jb_toxin_chamber |
jump_chamber_lg_01 laser_catapult_01 laser_chamber_lg_01 laser_chamber_lg_01a laser_chamber_med_02 laser_plat_01 laser_plat_ext_01 laser_plat_int_01 pan_test PD.Industrial_muffled_01 PD.Industrial_muffled_02 PD.Industrial_muffled_03 PD.Industrial_muffled_04 PD.Industrial_muffled_04a PD.Industrial_muffled_05 PD.liquid_01 PD.liquid_02 PD.liquid_03 PD.liquid_04 PD_transition_01 preTestChamber.Industrial_muffled_01 return_chamber_01 return_chamber_02 return_spawn return_trans_01 rug_ratman_01 spawn_room01.instance spawn_room_intro.instance tb_catch_chamber_01 tbeam_chamber_01 tbeam_chamber_02 tb_pol_chamber_01 tb_wall_chamber_01 |
traincar.mvmnt train.exterior train.exterior_intro_fade train.exterior.quiet trust_chamber_01 trust_ratman_01 tube.spawn Turretchamber_01 Turretchamber_02 Turretchamber_03 Turretchamber_04 Turretchamber_04a Turretchamber.intro_01 Turretchamber.liquid_01 util.abstract.random.ambient util.abstract.random.ambient.hi utility.metal.imp.lo util_lo.end_mach util.random.boomer util.random.metal_groans util.random.rockdebris util.random.rockfall util.random.woodcreak util_rocks_big util.tech.random.ambient.hi util_water.drain warehouse.hallway_01 warehouse.Industrial_01 warehouse.Industrial_02 warehouse.med_01 warehouse.med_02 warehouse.med_03 warehouse.med_04 warehouse.med_05 warehouse.med_06 warehouse.med_06a |