List of Portal 2 Soundscapes: Difference between revisions

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{{portal2}} This is a complete list of all [[Portal 2]] [[soundscape]]s.  
{{portal2}} This is a complete list of all [[Portal 2]] [[soundscape]]s.
 
==''Test Chamber''==
airlock01.instance
=== ''_Destruction''===
BR_metals
{|
BR.train_interior_1
|-
BR.train_knocked_out
|
catch_chamber_01
colo_chamber_01
colo_chamber_02
coop.silence
core.chamber_01
core.main.chamber_01
core.spawn
endlevel.instance
EntryExitElevator.Exterior
EntryExitElevator.IndustrialStairs
EntryExitElevator.Interior
EntryExitElevator.OpenChamber
finale_1_chamber_01
finale_1_hall_01
finale_1_platform_01
finale_1_transition_01
finale_2_chamber_01
finale_2_paint_01
finale_2_spawn
finale_2_tbeam_01
finale_2_turrets
finale_2_water.chamber
finale_3_chamber_01
finale_3_chamber_02
finale_3_spawn
finale_4_chamber_01
finale_4_chamber_02
finale_4_chamber_03
finale_4_wheatley_chamber
gap.ratman_01
goalie_interior_01
hall01.paint_longjump
hallway_short01.instance
industrial_gen_01
jb2_catwalksection_01
jb2_catwalksection_end_room
jb3_catwalksection_01
jb_catwalksection_01
jb_catwalksection_02
jb_chamber_01
jb_chamber_exit_01
jb_toxin_chamber
jump_chamber_lg_01
laser_catapult_01
laser_chamber_lg_01
laser_chamber_lg_01a
laser_chamber_med_02
laser_plat_01
laser_plat_ext_01
laser_plat_int_01
pan_test
PD.Industrial_muffled_01
PD.Industrial_muffled_02
PD.Industrial_muffled_03
PD.Industrial_muffled_04
PD.Industrial_muffled_04a
PD.Industrial_muffled_05
PD.liquid_01
PD.liquid_02
PD.liquid_03
PD.liquid_04
PD_transition_01
portal_escape.final_boss
portal_escape.final_boss2
portal_escape.hazard_liquid_tunnel
portal_escape.in_shaft_high
portal_escape.in_shaft_low
portal_escape.intro
portal_escape.nearing_boss
portal_escape.tube
portal_testchmb.cleanser
portal_testchmb.cross_the_gap
portal_testchmb.elevator_shaft
portal_testchmb.energy_ball
portal_testchmb.explore_space
portal_testchmb.fire_pit
portal_testchmb.fixed_portal
portal_testchmb.fling
portal_testchmb.get_the_box
portal_testchmb.goo_pit
portal_testchmb.tight_space
portal_testchmb.track_train
portal_testchmb.turret_danger
portal_testchmb.use_your_box
preTestChamber.Industrial_muffled_01
return_chamber_01
return_chamber_02
return_spawn
return_trans_01
room01.endlevel
room01.fan
room01.mp_coop_lobby_2
room01.start
room01.wall_5
room02_5.wall_5
room02.catapult_1
room02.catapult_2
room02.catapult_wall_intro
room02.come_along
room02.doors
room02.fan
room02.fling_1
room02.fling_3
room02.fling_crushers
room02.infinifling_train
room02.laser_2
room02.laser_crusher
room02.mp_coop_lobby_2
room02.multifling_1
room02.paint_bridge
room02.paint_come_along
room02.paint_longjump
room02.paint_redirect
room02.paint_red_racer
room02.paint_speed_catch
room02.paint_walljumps
room02.race_2
room02.rat_maze
room02.seperation_1
room02.speed_fling
room02.start
room02.start02
room02.start_03
room02.tbeam_catch_grind_1
room02.tbeam_drill
room02.tbeam_end
room02.tbeam_fling_float_1
room02.tbeam_laser_1
room02.tbeam_maze
room02.tbeam_polarity
room02.tbeam_polarity2
room02.tbeam_polarity3
room02.tbeam_redirect
room02.turret_ball
room02.turret_walls
room02.wall_2
room02.wall_5
room02.wall_block
room02.wall_intro
room03.doors
room03.fan
room03.fling_3
room03.race_02
room03.start
room03.start02
room03.start_03
room03.tbeam_end
room03.tbeam_redirect
room03.wall_5
room04.catapult_1
room04.catapult_2
room04.catapult_wall_intro
room04.multifling_1
room04.paint_bridge
room04.paint_red_racer
room04.paint_walljumps
room04.speed_fling
room04.tbeam_end
room04.turret_ball
room04.turret_walls
room04.wall_5
room04.wall_block
room04.wall_intro
room05.fling_crushers
room05.wall_5
room06.catapult_1
room06.wall_5
rug_ratman_01
sab.factory_01
sab.factory.control_room
sab.factory.end.hall
sab.factory.geltubes
sab.factory.hall_01
sab.factory.offices_01
sab.factory.offices_01a
sab.factory.spawn
sab.factory.trans_01
sab.factory.turret_01
sab.factory.turret_01a
sabotage.spawn
sabotage.trans.small
sab.panel.conveyor_01
sab.panel.factory_01
sab.panel.hall_01
sab.panel.spawn
sab.panel.trans_01
sab.tox.factory_01
sab.tox.factory_02
sab.tox.hall
sab.tox.spawn
spawn_room01.instance
spawn_room_intro.instance
tb_catch_chamber_01
tbeam_chamber_01
tbeam_chamber_02
tb_pol_chamber_01
tb_wall_chamber_01
TestChamber_01.Awake
TestChamber_01.Vent
TestChamber_BTS.Comb
TestChamber_BTS.Crystal
TestChamber_BTS.Drone
TestChamber_BTS.Generator
TestChamber.clean_liquid_01
TestChamber.clean_liquid_02
  TestChamber_Destruction.DestructionBase
  TestChamber_Destruction.DestructionBase
  TestChamber_Destruction.DestructionBeauty
  TestChamber_Destruction.DestructionBeauty
  TestChamber_Destruction.Dual_Lasers
  TestChamber_Destruction.Dual_Lasers
  TestChamber_Destruction.Dual_Lasers_Intro
  TestChamber_Destruction.Dual_Lasers_Intro
  TestChamber_Destruction.GlaDOS_Basement
  TestChamber_Destruction.GlaDOS_Basement
  TestChamber_Destruction.GlaDOS_Breaker_Room
  TestChamber_Destruction.GlaDOS_Breaker_Room
  TestChamber_Destruction.GlaDOS_Chamber_Diver
  TestChamber_Destruction.GlaDOS_Chamber_Diver
  TestChamber_Destruction.Glados_Chamber_Postwake
  TestChamber_Destruction.Glados_Chamber_Postwake
  TestChamber_Destruction.GlaDOS_Chamber_Prewake
  TestChamber_Destruction.GlaDOS_Chamber_Prewake
  TestChamber_Destruction.GlaDOS_Chamber_Whoomp
  TestChamber_Destruction.GlaDOS_Chamber_Whoomp
  TestChamber_Destruction.GlaDOS_Hall
  TestChamber_Destruction.GlaDOS_Hall
  TestChamber_Destruction.GlaDOS_New_Basement
  TestChamber_Destruction.GlaDOS_New_Basement
  TestChamber_Destruction.GlaDOS_PreBasement
  TestChamber_Destruction.GlaDOS_PreBasement
  Testchamber_Destruction.Grain_Click
  Testchamber_Destruction.Grain_Click
|
  TestChamber_Destruction.Intro_03
  TestChamber_Destruction.Intro_03
  TestChamber_Destruction.Intro_03_Alt
  TestChamber_Destruction.Intro_03_Alt
Line 235: Line 37:
  TestChamber_Destruction.Intro_06
  TestChamber_Destruction.Intro_06
  TestChamber_Destruction.Intro_06_BTS
  TestChamber_Destruction.Intro_06_BTS
  TestChamber_Destruction.Laser_Redirect_Intro
  TestChamber_Destruction.Laser_Redirect_Intro
  TestChamber_Destruction.Laser_Stairs
  TestChamber_Destruction.Laser_Stairs
  TestChamber_Destruction.MetalGroan_01
  TestChamber_Destruction.MetalGroan_01
  TestChamber_Destruction.MetalPipe_01
  TestChamber_Destruction.MetalPipe_01
  TestChamber_Destruction.WaterDrip_01
  TestChamber_Destruction.WaterDrip_01
  TestChamber_Destruction.WindEerie_01
  TestChamber_Destruction.WindEerie_01
TestChamber.fizzler_01
|}
 
=== ''.Industrial'' or ''_Industrial''===
{|
|-
|
  TestChamber_Industrial.BowedMetal_01
  TestChamber_Industrial.BowedMetal_01
  TestChamber_Industrial.BubblingGoo_01
  TestChamber_Industrial.BubblingGoo_01
  TestChamber.Industrial_clean_01
  TestChamber.Industrial_clean_01
  TestChamber.Industrial_clean_02
  TestChamber.Industrial_clean_02
Line 252: Line 64:
  TestChamber.Industrial_clean_06
  TestChamber.Industrial_clean_06
  TestChamber.Industrial_clean_07
  TestChamber.Industrial_clean_07
  TestChamber_Industrial.ClickStick_01
  TestChamber_Industrial.ClickStick_01
  TestChamber_Industrial.HotelFluorescents_01
  TestChamber_Industrial.HotelFluorescents_01
  TestChamber_Industrial.HotelRefrigeration_01
  TestChamber_Industrial.HotelRefrigeration_01
  TestChamber_Industrial.Incinerator
  TestChamber_Industrial.Incinerator
  TestChamber_Industrial.Incinerator_Destroyed_Hall
  TestChamber_Industrial.Incinerator_Destroyed_Hall
Line 260: Line 75:
  TestChamber_Industrial.Incinerator_Destroyed_Hall_Inferno
  TestChamber_Industrial.Incinerator_Destroyed_Hall_Inferno
  TestChamber_Industrial.Incinerator_Destroyed_Room
  TestChamber_Industrial.Incinerator_Destroyed_Room
  TestChamber_Industrial.Incinerator_Tube_Fall
  TestChamber_Industrial.Incinerator_Tube_Fall
|
  TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss
  TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss
  TestChamber_Industrial.Intro_01_Hotel_PrePowerLoss
  TestChamber_Industrial.Intro_01_Hotel_PrePowerLoss
  TestChamber_Industrial.Intro_01_Ride_01
  TestChamber_Industrial.Intro_01_Ride_01
  TestChamber_Industrial.Intro_01_Ride_02
  TestChamber_Industrial.Intro_01_Ride_02
  TestChamber_Industrial.Intro_01_Ride_03
  TestChamber_Industrial.Intro_01_Ride_03
  TestChamber.Industrial_muffled_01
  TestChamber.Industrial_muffled_01
  TestChamber.Industrial_muffled_02
  TestChamber.Industrial_muffled_02
Line 274: Line 93:
  TestChamber.Industrial_muffled_05
  TestChamber.Industrial_muffled_05
  TestChamber.Industrial_muffled_06
  TestChamber.Industrial_muffled_06
  TestChamber.Industrial_partial_open
  TestChamber.Industrial_partial_open
  TestChamber_Industrial.ScrapedMetal_01
  TestChamber_Industrial.ScrapedMetal_01
  TestChamber_Industrial.WarehouseImpact_01
  TestChamber_Industrial.WarehouseImpact_01
  TestChamber_Industrial.WarehouseImpact_02
  TestChamber_Industrial.WarehouseImpact_02
  TestChamber_Industrial.WarehouseImpact_03
  TestChamber_Industrial.WarehouseImpact_03
  TestChamber_Industrial.WarehouseMotor_01
  TestChamber_Industrial.WarehouseMotor_01
  TestChamber_Industrial.WarehousePower_01
  TestChamber_Industrial.WarehousePower_01
  TestChamber_Industrial.WarehouseWronk_01
  TestChamber_Industrial.WarehouseWronk_01
  TestChamber_Industrial.WarehouseWronk_02
  TestChamber_Industrial.WarehouseWronk_02
|}
=== etc. ===
{|
|-
|
TestChamber_01.Awake
TestChamber_01.Vent
TestChamber_BTS.Comb
TestChamber_BTS.Crystal
TestChamber_BTS.Drone
TestChamber_BTS.Generator
TestChamber.clean_liquid_01
TestChamber.clean_liquid_02
TestChamber.fizzler_01
  TestChamber.liquid_01
  TestChamber.liquid_01
  TestChamber.liquid_02
  TestChamber.liquid_02
Line 289: Line 132:
  testchamber.liquid_lg_01
  testchamber.liquid_lg_01
  testchamber.liquid_lg_02
  testchamber.liquid_lg_02
  Testchamber_med_01
  Testchamber_med_01
  Testchamber_med_01a
  Testchamber_med_01a
  TestChamber.paint_01
  TestChamber.paint_01
  TestChamber.paint_02
  TestChamber.paint_02
  TestChamber.paint_03
  TestChamber.paint_03
|
  TestChamber.paint.liquid_01
  TestChamber.paint.liquid_01
  TestChamber.paint.liquid_02
  TestChamber.paint.liquid_02
  TestChamber.paint.liquid_03
  TestChamber.paint.liquid_03
  TestChamber_paint_transition_01
  TestChamber_paint_transition_01
  TestChamber_transition_01
  TestChamber_transition_01
  TestChamber_transition_02
  TestChamber_transition_02
  TestChamber_Vegetation.AfricanBirds
  TestChamber_Vegetation.AfricanBirds
  TestChamber_Vegetation.BirdsInsects
  TestChamber_Vegetation.BirdsInsects
  TestChamber_Vegetation.Crows
  TestChamber_Vegetation.Crows
  TestChamber_Vegetation.Elevator_01
  TestChamber_Vegetation.Elevator_01
  TestChamber_Vegetation.Elevator_Birds_01
  TestChamber_Vegetation.Elevator_Birds_01
  TestChamber_Vegetation.Insects_01
  TestChamber_Vegetation.Insects_01
  TestChamber_Vegetation.Insects_02
  TestChamber_Vegetation.Insects_02
  TestChamber_Vegetation.Insects_03
  TestChamber_Vegetation.Insects_03
  TestChamber_Vegetation.Intro_01_CubeRoom
  TestChamber_Vegetation.Intro_01_CubeRoom
  TestChamber_Vegetation.Intro_01_Main
  TestChamber_Vegetation.Intro_01_Main
  TestChamber_Vegetation.Intro_01_MainPortal
  TestChamber_Vegetation.Intro_01_MainPortal
  TestChamber_Vegetation.NoBirds
  TestChamber_Vegetation.NoBirds
  TestChamber_Vegetation.Standard
  TestChamber_Vegetation.Standard
  TestChamber_Vegetation.WaterDrips
  TestChamber_Vegetation.WaterDrips
  traincar.mvmnt
|
  train.exterior
|}
  train.exterior_intro_fade
==''room''==
  train.exterior.quiet
=== ''room02''===
  trust_chamber_01
{|
  trust_ratman_01
|-
  tube.spawn
|
  Turretchamber_01
room02_5.wall_5
  Turretchamber_02
  Turretchamber_03
room02.catapult_1
  Turretchamber_04
room02.catapult_2
  Turretchamber_04a
room02.catapult_wall_intro
  Turretchamber.intro_01
  Turretchamber.liquid_01
room02.come_along
room02.doors
room02.fan
room02.fling_1
room02.fling_3
room02.fling_crushers
room02.infinifling_train
room02.laser_2
room02.laser_crusher
room02.mp_coop_lobby_2
room02.multifling_1
room02.paint_bridge
room02.paint_come_along
room02.paint_longjump
room02.paint_redirect
room02.paint_red_racer
room02.paint_speed_catch
room02.paint_walljumps
|
room02.race_2
room02.rat_maze
room02.seperation_1
room02.speed_fling
room02.start
room02.start02
room02.start_03
room02.tbeam_catch_grind_1
room02.tbeam_drill
room02.tbeam_end
room02.tbeam_fling_float_1
room02.tbeam_laser_1
room02.tbeam_maze
room02.tbeam_polarity
room02.tbeam_polarity2
  room02.tbeam_polarity3
  room02.tbeam_redirect
  room02.turret_ball
  room02.turret_walls
room02.wall_2
  room02.wall_5
  room02.wall_block
  room02.wall_intro
|}
===all others rooms===
{|
|-
|
room01.endlevel
room01.fan
room01.mp_coop_lobby_2
room01.start
room01.wall_5
room03.doors
room03.fan
room03.fling_3
room03.race_02
room03.start
room03.start02
room03.start_03
room03.tbeam_end
room03.tbeam_redirect
room03.wall_5
|
room04.catapult_1
room04.catapult_2
room04.catapult_wall_intro
room04.multifling_1
room04.paint_bridge
room04.paint_red_racer
room04.paint_walljumps
room04.speed_fling
room04.tbeam_end
room04.turret_ball
room04.turret_walls
room04.wall_5
room04.wall_block
room04.wall_intro
room05.fling_crushers
room05.wall_5
room06.catapult_1
room06.wall_5
|}
==''sabotage''==
{|
|-
|
sab.factory_01
sab.factory.control_room
sab.factory.end.hall
sab.factory.geltubes
sab.factory.hall_01
sab.factory.offices_01
sab.factory.offices_01a
sab.factory.spawn
   
  sab.factory.trans_01
  sab.factory.turret_01
  sab.factory.turret_01a
|
sabotage.spawn
sabotage.trans.small
sab.panel.conveyor_01
sab.panel.factory_01
sab.panel.hall_01
sab.panel.spawn
sab.panel.trans_01
sab.tox.factory_01
  sab.tox.factory_02
  sab.tox.hall
  sab.tox.spawn
|}
==''ug'' (for underground)==
{|
|-
|
  ug_bomb_water_01
  ug_bomb_water_01
  ug_cave_ext_01
  ug_cave_ext_01
  ug_cave_int_01
  ug_cave_int_01
  ug_cave_int_02
  ug_cave_int_02
  ug_cave_int_03
  ug_cave_int_03
  ug_cave_spawn
  ug_cave_spawn
  ug_climb_door_01
  ug_climb_door_01
  ug_climb_exit_01
  ug_climb_exit_01
  ug_climb_int_01
  ug_climb_int_01
  ug_climb_int_02
  ug_climb_int_02
  ug_climb_shaft_01
  ug_climb_shaft_01
  ug_door_01
  ug_door_01
  ug_lake_chamber_01
  ug_lake_chamber_01
  ug_lake_int_01
  ug_lake_int_01
  ug_lake_int_02
  ug_lake_int_02
  ug_lake_int_02a
  ug_lake_int_02a
  ug_lake_spawn
  ug_lake_spawn
  ug_lake_spawn_02
  ug_lake_spawn_02
  ug_lake_top_01
  ug_lake_top_01
|
  ug_pit_01
  ug_pit_01
  ug_pit_02
  ug_pit_02
  ug_pit_03
  ug_pit_03
  ug_pit_lite
  ug_pit_lite
  ug_portal_ext_01
  ug_portal_ext_01
  ug_portal_int_01
  ug_portal_int_01
  ug_portal_int_02
  ug_portal_int_02
  ug_portal_int_03
  ug_portal_int_03
  ug_portal_shaft_01
  ug_portal_shaft_01
  ug_portal_tunnel_01
  ug_portal_tunnel_01
  ug_sphere_int_01
  ug_sphere_int_01
  ug_sphere_int_01a
  ug_sphere_int_01a
  ug_sphere_int_02
  ug_sphere_int_02
  ug_sphere_int_02a
  ug_sphere_int_02a
  ug_sphere_samll_room
  ug_sphere_samll_room
  ug_sphere_water_01
  ug_sphere_water_01
  ug_sphere_water_01a
  ug_sphere_water_01a
Line 368: Line 392:
  ug_sphere_water_02a
  ug_sphere_water_02a
  ug_sphere_water_02b
  ug_sphere_water_02b
  ug_trans_01
  ug_trans_01
|}
==''portal''==
{|
|-
|
portal_escape.final_boss
portal_escape.final_boss2
portal_escape.hazard_liquid_tunnel
portal_escape.in_shaft_high
portal_escape.in_shaft_low
portal_escape.intro
portal_escape.nearing_boss
portal_escape.tube
portal_testchmb.cleanser
portal_testchmb.cross_the_gap
portal_testchmb.elevator_shaft
portal_testchmb.energy_ball
|
portal_testchmb.explore_space
portal_testchmb.fire_pit
portal_testchmb.fixed_portal
portal_testchmb.fling
portal_testchmb.get_the_box
portal_testchmb.goo_pit
portal_testchmb.tight_space
portal_testchmb.track_train
portal_testchmb.turret_danger
portal_testchmb.use_your_box
|}
==''finale''==
{|
|-
|
finale_1_chamber_01
finale_1_hall_01
finale_1_platform_01
finale_1_transition_01
finale_2_chamber_01
finale_2_paint_01
finale_2_spawn
finale_2_tbeam_01
finale_2_turrets
finale_2_water.chamber
|
finale_3_chamber_01
finale_3_chamber_02
finale_3_spawn
finale_4_chamber_01
finale_4_chamber_02
finale_4_chamber_03
finale_4_wheatley_chamber
|}
== All other sounds ==
{|
|-
|
airlock01.instance
BR_metals
BR.train_interior_1
BR.train_knocked_out
catch_chamber_01
colo_chamber_01
colo_chamber_02
coop.silence
core.chamber_01
core.main.chamber_01
core.spawn
endlevel.instance
EntryExitElevator.Exterior
EntryExitElevator.IndustrialStairs
EntryExitElevator.Interior
EntryExitElevator.OpenChamber
gap.ratman_01
goalie_interior_01
hall01.paint_longjump
hallway_short01.instance
industrial_gen_01
jb2_catwalksection_01
jb2_catwalksection_end_room
jb3_catwalksection_01
jb_catwalksection_01
jb_catwalksection_02
jb_chamber_01
jb_chamber_exit_01
jb_toxin_chamber
|
jump_chamber_lg_01
laser_catapult_01
laser_chamber_lg_01
laser_chamber_lg_01a
laser_chamber_med_02
laser_plat_01
laser_plat_ext_01
laser_plat_int_01
pan_test
PD.Industrial_muffled_01
PD.Industrial_muffled_02
PD.Industrial_muffled_03
PD.Industrial_muffled_04
PD.Industrial_muffled_04a
PD.Industrial_muffled_05
PD.liquid_01
PD.liquid_02
PD.liquid_03
PD.liquid_04
PD_transition_01
preTestChamber.Industrial_muffled_01
return_chamber_01
return_chamber_02
return_spawn
return_trans_01
rug_ratman_01
spawn_room01.instance
spawn_room_intro.instance
tb_catch_chamber_01
tbeam_chamber_01
tbeam_chamber_02
tb_pol_chamber_01
tb_wall_chamber_01
|
traincar.mvmnt
train.exterior
train.exterior_intro_fade
train.exterior.quiet
trust_chamber_01
trust_ratman_01
tube.spawn
Turretchamber_01
Turretchamber_02
Turretchamber_03
Turretchamber_04
Turretchamber_04a
Turretchamber.intro_01
Turretchamber.liquid_01
  util.abstract.random.ambient
  util.abstract.random.ambient
  util.abstract.random.ambient.hi
  util.abstract.random.ambient.hi
  utility.metal.imp.lo
  utility.metal.imp.lo
  util_lo.end_mach
  util_lo.end_mach
  util.random.boomer
  util.random.boomer
Line 381: Line 590:
  util.tech.random.ambient.hi
  util.tech.random.ambient.hi
  util_water.drain
  util_water.drain
  warehouse.hallway_01
  warehouse.hallway_01
  warehouse.Industrial_01
  warehouse.Industrial_01
  warehouse.Industrial_02
  warehouse.Industrial_02
  warehouse.med_01
  warehouse.med_01
  warehouse.med_02
  warehouse.med_02
Line 391: Line 603:
  warehouse.med_06
  warehouse.med_06
  warehouse.med_06a
  warehouse.med_06a
 
|}
[[Category:Portal 2 Level Design]]
[[Category:Portal 2 Level Design]]

Revision as of 18:36, 14 May 2011

Portal 2 This is a complete list of all Portal 2 soundscapes.

Test Chamber

_Destruction

TestChamber_Destruction.DestructionBase
TestChamber_Destruction.DestructionBeauty
TestChamber_Destruction.Dual_Lasers
TestChamber_Destruction.Dual_Lasers_Intro

TestChamber_Destruction.GlaDOS_Basement

TestChamber_Destruction.GlaDOS_Breaker_Room

TestChamber_Destruction.GlaDOS_Chamber_Diver
TestChamber_Destruction.Glados_Chamber_Postwake
TestChamber_Destruction.GlaDOS_Chamber_Prewake
TestChamber_Destruction.GlaDOS_Chamber_Whoomp

TestChamber_Destruction.GlaDOS_Hall

TestChamber_Destruction.GlaDOS_New_Basement
TestChamber_Destruction.GlaDOS_PreBasement

Testchamber_Destruction.Grain_Click
TestChamber_Destruction.Intro_03
TestChamber_Destruction.Intro_03_Alt
TestChamber_Destruction.Intro_03_EndVeg
TestChamber_Destruction.Intro_03_Halls
TestChamber_Destruction.Intro_04
TestChamber_Destruction.Intro_04_Alt
TestChamber_Destruction.Intro_05
TestChamber_Destruction.Intro_05_End
TestChamber_Destruction.Intro_05_Start
TestChamber_Destruction.Intro_06
TestChamber_Destruction.Intro_06_BTS

TestChamber_Destruction.Laser_Redirect_Intro

TestChamber_Destruction.Laser_Stairs

TestChamber_Destruction.MetalGroan_01
TestChamber_Destruction.MetalPipe_01

TestChamber_Destruction.WaterDrip_01
TestChamber_Destruction.WindEerie_01

.Industrial or _Industrial

TestChamber_Industrial.BowedMetal_01
TestChamber_Industrial.BubblingGoo_01

TestChamber.Industrial_clean_01
TestChamber.Industrial_clean_02
TestChamber.Industrial_clean_03
TestChamber.Industrial_clean_04
TestChamber.Industrial_clean_04a
TestChamber.Industrial_clean_05
TestChamber.Industrial_clean_06
TestChamber.Industrial_clean_07

TestChamber_Industrial.ClickStick_01

TestChamber_Industrial.HotelFluorescents_01
TestChamber_Industrial.HotelRefrigeration_01

TestChamber_Industrial.Incinerator
TestChamber_Industrial.Incinerator_Destroyed_Hall
TestChamber_Industrial.Incinerator_Destroyed_Hall_Goo
TestChamber_Industrial.Incinerator_Destroyed_Hall_Inferno
TestChamber_Industrial.Incinerator_Destroyed_Room

TestChamber_Industrial.Incinerator_Tube_Fall
TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss
TestChamber_Industrial.Intro_01_Hotel_PrePowerLoss

TestChamber_Industrial.Intro_01_Ride_01
TestChamber_Industrial.Intro_01_Ride_02
TestChamber_Industrial.Intro_01_Ride_03

TestChamber.Industrial_muffled_01
TestChamber.Industrial_muffled_02
TestChamber.Industrial_muffled_02a
TestChamber.Industrial_muffled_02b
TestChamber.Industrial_muffled_03
TestChamber.Industrial_muffled_04
TestChamber.Industrial_muffled_05
TestChamber.Industrial_muffled_06

TestChamber.Industrial_partial_open

TestChamber_Industrial.ScrapedMetal_01

TestChamber_Industrial.WarehouseImpact_01
TestChamber_Industrial.WarehouseImpact_02
TestChamber_Industrial.WarehouseImpact_03

TestChamber_Industrial.WarehouseMotor_01

TestChamber_Industrial.WarehousePower_01

TestChamber_Industrial.WarehouseWronk_01
TestChamber_Industrial.WarehouseWronk_02

etc.

TestChamber_01.Awake
TestChamber_01.Vent

TestChamber_BTS.Comb
TestChamber_BTS.Crystal
TestChamber_BTS.Drone
TestChamber_BTS.Generator

TestChamber.clean_liquid_01
TestChamber.clean_liquid_02

TestChamber.fizzler_01

TestChamber.liquid_01
TestChamber.liquid_02
TestChamber.liquid_03
TestChamber.liquid_04
testchamber.liquid_lg_01
testchamber.liquid_lg_02

Testchamber_med_01
Testchamber_med_01a

TestChamber.paint_01
TestChamber.paint_02
TestChamber.paint_03
TestChamber.paint.liquid_01
TestChamber.paint.liquid_02
TestChamber.paint.liquid_03

TestChamber_paint_transition_01

TestChamber_transition_01
TestChamber_transition_02

TestChamber_Vegetation.AfricanBirds
TestChamber_Vegetation.BirdsInsects
TestChamber_Vegetation.Crows

TestChamber_Vegetation.Elevator_01
TestChamber_Vegetation.Elevator_Birds_01

TestChamber_Vegetation.Insects_01
TestChamber_Vegetation.Insects_02
TestChamber_Vegetation.Insects_03

TestChamber_Vegetation.Intro_01_CubeRoom
TestChamber_Vegetation.Intro_01_Main
TestChamber_Vegetation.Intro_01_MainPortal

TestChamber_Vegetation.NoBirds

TestChamber_Vegetation.Standard

TestChamber_Vegetation.WaterDrips

room

room02

room02_5.wall_5

room02.catapult_1
room02.catapult_2
room02.catapult_wall_intro

room02.come_along

room02.doors

room02.fan

room02.fling_1
room02.fling_3
room02.fling_crushers
room02.infinifling_train

room02.laser_2
room02.laser_crusher

room02.mp_coop_lobby_2

room02.multifling_1

room02.paint_bridge
room02.paint_come_along
room02.paint_longjump
room02.paint_redirect
room02.paint_red_racer
room02.paint_speed_catch
room02.paint_walljumps
room02.race_2

room02.rat_maze

room02.seperation_1

room02.speed_fling

room02.start
room02.start02
room02.start_03

room02.tbeam_catch_grind_1
room02.tbeam_drill
room02.tbeam_end
room02.tbeam_fling_float_1
room02.tbeam_laser_1
room02.tbeam_maze
room02.tbeam_polarity
room02.tbeam_polarity2
room02.tbeam_polarity3
room02.tbeam_redirect

room02.turret_ball
room02.turret_walls

room02.wall_2
room02.wall_5
room02.wall_block
room02.wall_intro

all others rooms

room01.endlevel
room01.fan

room01.mp_coop_lobby_2

room01.start
room01.wall_5

room03.doors

room03.fan

room03.fling_3
room03.race_02

room03.start
room03.start02
room03.start_03

room03.tbeam_end
room03.tbeam_redirect

room03.wall_5
room04.catapult_1
room04.catapult_2

room04.catapult_wall_intro

room04.multifling_1

room04.paint_bridge
room04.paint_red_racer
room04.paint_walljumps

room04.speed_fling

room04.tbeam_end
room04.turret_ball
room04.turret_walls

room04.wall_5
room04.wall_block
room04.wall_intro

room05.fling_crushers
room05.wall_5

room06.catapult_1
room06.wall_5

sabotage

sab.factory_01
sab.factory.control_room
sab.factory.end.hall

sab.factory.geltubes

sab.factory.hall_01

sab.factory.offices_01
sab.factory.offices_01a

sab.factory.spawn

sab.factory.trans_01
sab.factory.turret_01
sab.factory.turret_01a
sabotage.spawn
sabotage.trans.small

sab.panel.conveyor_01
sab.panel.factory_01
sab.panel.hall_01
sab.panel.spawn
sab.panel.trans_01

sab.tox.factory_01
sab.tox.factory_02
sab.tox.hall
sab.tox.spawn

ug (for underground)

ug_bomb_water_01

ug_cave_ext_01
ug_cave_int_01
ug_cave_int_02
ug_cave_int_03

ug_cave_spawn

ug_climb_door_01

ug_climb_exit_01

ug_climb_int_01
ug_climb_int_02

ug_climb_shaft_01

ug_door_01

ug_lake_chamber_01

ug_lake_int_01
ug_lake_int_02
ug_lake_int_02a

ug_lake_spawn
ug_lake_spawn_02

ug_lake_top_01
ug_pit_01
ug_pit_02
ug_pit_03

ug_pit_lite

ug_portal_ext_01

ug_portal_int_01
ug_portal_int_02
ug_portal_int_03

ug_portal_shaft_01
ug_portal_tunnel_01

ug_sphere_int_01
ug_sphere_int_01a
ug_sphere_int_02
ug_sphere_int_02a

ug_sphere_samll_room

ug_sphere_water_01
ug_sphere_water_01a
ug_sphere_water_01b
ug_sphere_water_02
ug_sphere_water_02a
ug_sphere_water_02b

ug_trans_01

portal

portal_escape.final_boss
portal_escape.final_boss2

portal_escape.hazard_liquid_tunnel

portal_escape.in_shaft_high
portal_escape.in_shaft_low

portal_escape.intro
portal_escape.nearing_boss
portal_escape.tube

portal_testchmb.cleanser
portal_testchmb.cross_the_gap
portal_testchmb.elevator_shaft

portal_testchmb.energy_ball
portal_testchmb.explore_space

portal_testchmb.fire_pit

portal_testchmb.fixed_portal
portal_testchmb.fling

portal_testchmb.get_the_box
portal_testchmb.goo_pit
portal_testchmb.tight_space

portal_testchmb.track_train
portal_testchmb.turret_danger
portal_testchmb.use_your_box

finale

finale_1_chamber_01
finale_1_hall_01
finale_1_platform_01
finale_1_transition_01

finale_2_chamber_01
finale_2_paint_01
finale_2_spawn
finale_2_tbeam_01
finale_2_turrets
finale_2_water.chamber
finale_3_chamber_01
finale_3_chamber_02
finale_3_spawn

finale_4_chamber_01
finale_4_chamber_02
finale_4_chamber_03
finale_4_wheatley_chamber

All other sounds

airlock01.instance

BR_metals

BR.train_interior_1
BR.train_knocked_out

catch_chamber_01

colo_chamber_01
colo_chamber_02

coop.silence

core.chamber_01
core.main.chamber_01
core.spawn

endlevel.instance

EntryExitElevator.Exterior
EntryExitElevator.IndustrialStairs
EntryExitElevator.Interior
EntryExitElevator.OpenChamber

gap.ratman_01

goalie_interior_01

hall01.paint_longjump

hallway_short01.instance

industrial_gen_01

jb2_catwalksection_01
jb2_catwalksection_end_room
jb3_catwalksection_01
jb_catwalksection_01
jb_catwalksection_02

jb_chamber_01
jb_chamber_exit_01

jb_toxin_chamber
jump_chamber_lg_01

laser_catapult_01

laser_chamber_lg_01
laser_chamber_lg_01a
laser_chamber_med_02

laser_plat_01
laser_plat_ext_01
laser_plat_int_01

pan_test

PD.Industrial_muffled_01
PD.Industrial_muffled_02
PD.Industrial_muffled_03
PD.Industrial_muffled_04
PD.Industrial_muffled_04a
PD.Industrial_muffled_05

PD.liquid_01
PD.liquid_02
PD.liquid_03
PD.liquid_04
PD_transition_01

preTestChamber.Industrial_muffled_01

return_chamber_01
return_chamber_02

return_spawn

return_trans_01

rug_ratman_01

spawn_room01.instance
spawn_room_intro.instance

tb_catch_chamber_01

tbeam_chamber_01
tbeam_chamber_02

tb_pol_chamber_01

tb_wall_chamber_01
traincar.mvmnt

train.exterior
train.exterior_intro_fade
train.exterior.quiet

trust_chamber_01
trust_ratman_01

tube.spawn

Turretchamber_01
Turretchamber_02
Turretchamber_03
Turretchamber_04
Turretchamber_04a
Turretchamber.intro_01
Turretchamber.liquid_01

util.abstract.random.ambient
util.abstract.random.ambient.hi

utility.metal.imp.lo

util_lo.end_mach
util.random.boomer
util.random.metal_groans
util.random.rockdebris
util.random.rockfall
util.random.woodcreak
util_rocks_big
util.tech.random.ambient.hi
util_water.drain

warehouse.hallway_01

warehouse.Industrial_01
warehouse.Industrial_02

warehouse.med_01
warehouse.med_02
warehouse.med_03
warehouse.med_04
warehouse.med_05
warehouse.med_06
warehouse.med_06a