Info node air: Difference between revisions

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m (Robot: fixing template case.)
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{{wrongtitle|title=info_node_air}}
[[Image:Air node.jpg|right|200px]]
{{base_point}}[[Category:AI]]
 
{{base_point|info_node_air|internal=true}} It is a [[navigation node]] for [[flying NPCs]].


== Entity description ==
[[Image:Air node.jpg|frame|right|Hammer Visualization of info_node_air]]
A [[navigation node]] for [[flying NPCs]]. Air navigation nodes are baked into the [[nodegraph]] so that NPCs can move to them.
* Air nodes do not fall to the ground when they spawn.  
* Air nodes do not fall to the ground when they spawn.  
* Must have at least 64 units of empty space above them to be valid.
* They must have at least 64 units of empty space above them to be valid.


== Keyvalues ==
== Keyvalues ==
* {{KV Targetname}}
 
* {{KV Node}}
; nodeheight <code><[[integer|int]]></code>
* '''nodeheight'''
: {{confirm|Ensure this much height from the ground?}}
: <integer> Node Height
{{KV Node}}
{{KV Targetname}}


== Inputs ==
== Inputs ==
* {{I Targetname}}
 
{{I Targetname}}


== Outputs ==
== Outputs ==
* {{O Targetname}}
 
{{O Targetname}}
 
[[Category:AI]]

Revision as of 12:15, 3 May 2011

Air node.jpg

Template:Base point It is a navigation node for flying NPCs.

  • Air nodes do not fall to the ground when they spawn.
  • They must have at least 64 units of empty space above them to be valid.

Keyvalues

nodeheight <int>
Confirm:Ensure this much height from the ground?
Node ID (nodeid) <integer>
Read-only internal Hammer value.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs