Weapon m3: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
m (Robot: fixing template case.)  | 
				m (description)  | 
				||
| Line 2: | Line 2: | ||
==Entity Description==  | ==Entity Description==  | ||
[[Image:M 3.jpg|thumb|right|200px|m3]]  | [[Image:M 3.jpg|thumb|right|200px|m3]]  | ||
The '''Benelli M3''' (aka Leone 12 Gauge Super) uses [[ammo_buckshot]] ammunition.  | {{CSS}} The '''[[Wiki:Benelli M3|Benelli M3]]''' (aka Leone 12 Gauge Super) is a shotgun that uses [[ammo_buckshot]] ammunition.  | ||
{{BasicCSSweapon}}  | {{BasicCSSweapon}}  | ||
[[Category:Counter-Strike: Source Entities]]  | [[Category:Counter-Strike: Source Entities]]  | ||
Revision as of 02:56, 16 March 2011
Entity Description
 The Benelli M3 (aka Leone 12 Gauge Super) is a shotgun that uses ammo_buckshot ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
 - Prevents the model from moving.
 
- Deny Player Pickup : [2] !FGD
 - Prevents player from being able to pick up the weapon.
 
Outputs
CS:S Weapon:
- OnPlayerUse
 - Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
 
- OnPlayerPickup
 - Fires when a player picks this weapon up (!activator is the player.).
 
- OnCacheInteraction !FGD
 - When dropped, fires every tick on player touch (!activator is the player.).